Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next Q&A: Character Roleplaying Traits, XP as Reward & Inspiration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6163088" data-attributes="member: 7006"><p>They are "beginner-ish" in that they are actual game systems that a person can read, learn from, and use. They instruct you on how to help create a well-rounded character or to create and run a scene that uses skill checks. When the book could just say "you want to create a well-rounded character to play" but doesn't go into what that means or how a player might go about it... actually giving you a format and examples on how to *is* a system for new and inexperienced players to use.</p><p></p><p>And as a matter of fact... yes, in fact the combat rules *are* for beginners too. They teach new and inexperienced players how to run D&D combat. So the combat rules are just like skill challenges and inspiration-- they are a set format that can be used to create (usually) workable situations that they are meant to accomplish.</p><p></p><p>Now are they useful enough that even advanced players can use them and enjoy them? Absolutely, and my third post mentioned that. But advanced players can also rip apart the combat rules if they want and create their entire own from the pieces, they can create well-round three-dimensional characters without any help or aid from the book, and can create or improvise whole storylines without a format of when to ask for checks (if at all). So the combat, skill challenge and inspiration rules are not <em>necessary</em> for advanced players if they don't feel they need them. But they most certainly do work for them if they enjoy them or want to use an established game system.</p><p></p><p>But there's no reason to deny that having a set of rules and game system is meant to help players learn to play the game and eventually play it well.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6163088, member: 7006"] They are "beginner-ish" in that they are actual game systems that a person can read, learn from, and use. They instruct you on how to help create a well-rounded character or to create and run a scene that uses skill checks. When the book could just say "you want to create a well-rounded character to play" but doesn't go into what that means or how a player might go about it... actually giving you a format and examples on how to *is* a system for new and inexperienced players to use. And as a matter of fact... yes, in fact the combat rules *are* for beginners too. They teach new and inexperienced players how to run D&D combat. So the combat rules are just like skill challenges and inspiration-- they are a set format that can be used to create (usually) workable situations that they are meant to accomplish. Now are they useful enough that even advanced players can use them and enjoy them? Absolutely, and my third post mentioned that. But advanced players can also rip apart the combat rules if they want and create their entire own from the pieces, they can create well-round three-dimensional characters without any help or aid from the book, and can create or improvise whole storylines without a format of when to ask for checks (if at all). So the combat, skill challenge and inspiration rules are not [I]necessary[/I] for advanced players if they don't feel they need them. But they most certainly do work for them if they enjoy them or want to use an established game system. But there's no reason to deny that having a set of rules and game system is meant to help players learn to play the game and eventually play it well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next Q&A: Character Roleplaying Traits, XP as Reward & Inspiration
Top