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D&D Next Q&A: More Classes/Subclasses, Retraining & Playing Without Subclasses
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<blockquote data-quote="Kinak" data-source="post: 6178147" data-attributes="member: 6694112"><p>As far as subclasses, the proof's in the pudding. I like that they've moved them to 3rd level to prevent an overload of choices right away, but I'm not sure how well that plays with their goal of having a ton of subclasses rather than a ton of classes.</p><p></p><p>If they come out with a cool new concept or mechanic, I'd rather start playing with it at 1st level rather than waiting for 3rd.</p><p></p><p>I guess that all comes back to not really being sold on subclasses or subraces on an organizational level. Having subclasses start at 3rd level is better, but they still seem really forced in a lot of cases.</p><p></p><p>On a separate note, it might make me a heretic, but I'd rather just have retraining options spelled out. Even if they're spelled out as "here are three options, go forth and do what you want" I really like establishing the expectation that retraining is a thing that happens.</p><p></p><p>Not because I think people who aren't allowing retraing are having badwrongfun, but because it would help my players to realize they can retrain and they're not asking me for some crazy favor.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6178147, member: 6694112"] As far as subclasses, the proof's in the pudding. I like that they've moved them to 3rd level to prevent an overload of choices right away, but I'm not sure how well that plays with their goal of having a ton of subclasses rather than a ton of classes. If they come out with a cool new concept or mechanic, I'd rather start playing with it at 1st level rather than waiting for 3rd. I guess that all comes back to not really being sold on subclasses or subraces on an organizational level. Having subclasses start at 3rd level is better, but they still seem really forced in a lot of cases. On a separate note, it might make me a heretic, but I'd rather just have retraining options spelled out. Even if they're spelled out as "here are three options, go forth and do what you want" I really like establishing the expectation that retraining is a thing that happens. Not because I think people who aren't allowing retraing are having badwrongfun, but because it would help my players to realize they can retrain and they're not asking me for some crazy favor. Cheers! Kinak [/QUOTE]
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D&D Next Q&A: More Classes/Subclasses, Retraining & Playing Without Subclasses
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