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[D&D Next] Second Packet - initial impressions
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<blockquote data-quote="WarlockLord" data-source="post: 5990371" data-attributes="member: 40098"><p>Damage went up and HP went down. I think this is to get rid of padded sumo 4e wars.</p><p></p><p>Anyway, mortals, look upon your GOD the wizard and despair, for the terrible and mighty wizard shall use his spells to end combat whilst the fighter...pushes people around. He shall avoid the attacks of the infidels with his mighty mirror image and throwing skeletons in the way, and he shall command the infidels to commit suicide by using his mighty powers of suggestion whilst the fighter pretends to be useful. He shall launch his no-save sleep spells and attack multiple ability scores, forcing the monsters to confront their weaknesses whilst the fighter attacks their AC. </p><p></p><p>In the fighter's defense, he does look pretty tanky. I'm not sure if that's enough. Yes, the wizard has limited spell slots...but web and cause fear are effective all the time against any level of foe and when you add all the spell slots on the wizard table you get a lot of spells. I suspect that if you've a wizard who can reliably strike first a sharpshooter would be better.</p><p></p><p>Also, if the fireball damages objects - how does that work, and if I blow up the evil priest's gear with a fireball how does that affect his spellcasting?</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 5990371, member: 40098"] Damage went up and HP went down. I think this is to get rid of padded sumo 4e wars. Anyway, mortals, look upon your GOD the wizard and despair, for the terrible and mighty wizard shall use his spells to end combat whilst the fighter...pushes people around. He shall avoid the attacks of the infidels with his mighty mirror image and throwing skeletons in the way, and he shall command the infidels to commit suicide by using his mighty powers of suggestion whilst the fighter pretends to be useful. He shall launch his no-save sleep spells and attack multiple ability scores, forcing the monsters to confront their weaknesses whilst the fighter attacks their AC. In the fighter's defense, he does look pretty tanky. I'm not sure if that's enough. Yes, the wizard has limited spell slots...but web and cause fear are effective all the time against any level of foe and when you add all the spell slots on the wizard table you get a lot of spells. I suspect that if you've a wizard who can reliably strike first a sharpshooter would be better. Also, if the fireball damages objects - how does that work, and if I blow up the evil priest's gear with a fireball how does that affect his spellcasting? [/QUOTE]
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[D&D Next] Second Packet - initial impressions
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