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[D&D Next] Second Packet - initial impressions
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<blockquote data-quote="Someone" data-source="post: 5991311" data-attributes="member: 5656"><p>Initial impression is very unfavorable. Even leaving out the fiddly parts that can be excused as being a product in development it’s either bland, unwieldy or uninteresting. The worst part is magic – not only they fail to recognize it’s potential, <em>again</em> making it not quadratic but cubic but it also promotes the wrong kind of system mastery. They’re inexplicably obsessed with the idea of powerful wizard=gonzo damage, when it’s been discussed again and again that those weren’t the kind of spells that broke 3e casters.</p><p></p><p>Since stats are supposed to be nearly constant through the levels, spells that target those not only remain as useful as ever but instead better, since save DC depend on the wizard level, not the spell slot. This means Grease remains as useful at shutting down a poor Dex creature at level 20 as it was at level 1 (cast it under the gelatinous cube and laugh). Want to be a good wizard? Scrounge splatbooks for spells with saves Vs ability, then memorize monster stats. Choose the right spell for the right monster. </p><p></p><p>Other spells rely on hit points total to work. A spell may be waster on one monster, but be excellent against another with 5 hit point total less. Want to be a good wizard? Memorize monster stats, again.</p></blockquote><p></p>
[QUOTE="Someone, post: 5991311, member: 5656"] Initial impression is very unfavorable. Even leaving out the fiddly parts that can be excused as being a product in development it’s either bland, unwieldy or uninteresting. The worst part is magic – not only they fail to recognize it’s potential, [i]again[/i] making it not quadratic but cubic but it also promotes the wrong kind of system mastery. They’re inexplicably obsessed with the idea of powerful wizard=gonzo damage, when it’s been discussed again and again that those weren’t the kind of spells that broke 3e casters. Since stats are supposed to be nearly constant through the levels, spells that target those not only remain as useful as ever but instead better, since save DC depend on the wizard level, not the spell slot. This means Grease remains as useful at shutting down a poor Dex creature at level 20 as it was at level 1 (cast it under the gelatinous cube and laugh). Want to be a good wizard? Scrounge splatbooks for spells with saves Vs ability, then memorize monster stats. Choose the right spell for the right monster. Other spells rely on hit points total to work. A spell may be waster on one monster, but be excellent against another with 5 hit point total less. Want to be a good wizard? Memorize monster stats, again. [/QUOTE]
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