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[D&D Next] Second Packet - initial impressions
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<blockquote data-quote="Ahnehnois" data-source="post: 5994222" data-attributes="member: 17106"><p>Actually I do like it. More than most, probably. I just acknowledge that my enjoyment of character building and rules min/maxing is a niche, and I don't feel the need to degrade the large portion of people who are not in it or tell them that their enjoyment of the game through such things as, say, unbalanced rolled character stats is "objectively wrong".</p><p></p><p>D&D is a roleplaying game. It should be designed to facilitate roleplaying. Powergaming is not roleplaying; it is a natural consequence of any rule system that some people will try to get the most of of it. It is an offshoot of the game itself, and designers of that game shouldn't really be focusing on trying to prevent or control it.</p><p></p><p>You're referring to an XP system that the majority of people playing the game don't use at all (the same, incidentally is probably true of rolling for ability scores), and which is very open and varies by edition and by DM (ditto) and is generally tangential to the play experience even when used.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5994222, member: 17106"] Actually I do like it. More than most, probably. I just acknowledge that my enjoyment of character building and rules min/maxing is a niche, and I don't feel the need to degrade the large portion of people who are not in it or tell them that their enjoyment of the game through such things as, say, unbalanced rolled character stats is "objectively wrong". D&D is a roleplaying game. It should be designed to facilitate roleplaying. Powergaming is not roleplaying; it is a natural consequence of any rule system that some people will try to get the most of of it. It is an offshoot of the game itself, and designers of that game shouldn't really be focusing on trying to prevent or control it. You're referring to an XP system that the majority of people playing the game don't use at all (the same, incidentally is probably true of rolling for ability scores), and which is very open and varies by edition and by DM (ditto) and is generally tangential to the play experience even when used. [/QUOTE]
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[D&D Next] Second Packet - initial impressions
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