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D&D Next will succeed or die on the basis of its digital apps.
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<blockquote data-quote="Shemeska" data-source="post: 6085556" data-attributes="member: 11697"><p>I don't think 5e will succeed based on its digital apps or not. I think that digital apps are useful for support and attracting people via ease of play perhaps, but the best digital support in the world won't help you if you don't succeed at providing high quality content and satisfying the ever oh so nebulous "Does it feel like D&D to me" that varies from person to person.</p><p></p><p>And that's a best case situation, since D&D has never really operated with competition, or against arguably itself in the form of Pathfinder (and even more complicated when you have 4e players as potential hold-outs that may end up not liking either current edition).</p><p></p><p>Digital apps don't mean a ton to me as a player in most circumstances. It's useful for organized play such as Pathfinder Society when I play it, and its very very very useful when I'm building monsters for something published and need to have the math totally right. But at home, I'm so loose with the rules and numbers when I DM, and I enjoy the pen and paper fiddlyness so much, that digital apps don't mean much to me in home games, and so they aren't by any means something of major importance to me. Content and feel is.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 6085556, member: 11697"] I don't think 5e will succeed based on its digital apps or not. I think that digital apps are useful for support and attracting people via ease of play perhaps, but the best digital support in the world won't help you if you don't succeed at providing high quality content and satisfying the ever oh so nebulous "Does it feel like D&D to me" that varies from person to person. And that's a best case situation, since D&D has never really operated with competition, or against arguably itself in the form of Pathfinder (and even more complicated when you have 4e players as potential hold-outs that may end up not liking either current edition). Digital apps don't mean a ton to me as a player in most circumstances. It's useful for organized play such as Pathfinder Society when I play it, and its very very very useful when I'm building monsters for something published and need to have the math totally right. But at home, I'm so loose with the rules and numbers when I DM, and I enjoy the pen and paper fiddlyness so much, that digital apps don't mean much to me in home games, and so they aren't by any means something of major importance to me. Content and feel is. [/QUOTE]
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D&D Next will succeed or die on the basis of its digital apps.
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