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<blockquote data-quote="Mark" data-source="post: 5206920" data-attributes="member: 5"><p>Yup. That's part of my point. To elaborate, as a gamer since the early seventies, I can say that although I got around to a number of gamestores and conventions even back then, and played in multiple groups and in game clubs, I would guess that over the span og twenty-five years or so I didn't interact with even a few percent of the people with whom I interact in a month or so in this day and age. That number began going up with Usenet and the advent of the Internet and has taken off incredibly (and continues to do so). Sometimes I will speak with Young Adults or burgeoning adults (early twenties down to teens) and I get the impression that there is little understanding of the kind of relative isolation that existed not more than twenty or just a dozen years ago. It's amazing to think that even one hundred and fifty years ago the first US transcontinental telegraph system was still a year away from being officially established and the Pony Express was still the order of the day. Can you imagine running a Play-by-Pony-Express game or rallying an edition war fervor via telegraph? Anyway, . . .</p><p></p><p></p><p></p><p></p><p></p><p>That might have as much to do with the ability to find like-minded persons and easily establish your own communities rather than having a limited number of established gathering points and folks jockeying for control of those as opposed to striking out on their own. Probably a bit of both and even more.</p><p></p><p></p><p></p><p></p><p></p><p>It's a different argument but I don't agree that it is better. Do you have any reason to believe that there was a smaller percentage (note this choice of words) of younger players ten years ago than now?</p></blockquote><p></p>
[QUOTE="Mark, post: 5206920, member: 5"] Yup. That's part of my point. To elaborate, as a gamer since the early seventies, I can say that although I got around to a number of gamestores and conventions even back then, and played in multiple groups and in game clubs, I would guess that over the span og twenty-five years or so I didn't interact with even a few percent of the people with whom I interact in a month or so in this day and age. That number began going up with Usenet and the advent of the Internet and has taken off incredibly (and continues to do so). Sometimes I will speak with Young Adults or burgeoning adults (early twenties down to teens) and I get the impression that there is little understanding of the kind of relative isolation that existed not more than twenty or just a dozen years ago. It's amazing to think that even one hundred and fifty years ago the first US transcontinental telegraph system was still a year away from being officially established and the Pony Express was still the order of the day. Can you imagine running a Play-by-Pony-Express game or rallying an edition war fervor via telegraph? Anyway, . . . That might have as much to do with the ability to find like-minded persons and easily establish your own communities rather than having a limited number of established gathering points and folks jockeying for control of those as opposed to striking out on their own. Probably a bit of both and even more. It's a different argument but I don't agree that it is better. Do you have any reason to believe that there was a smaller percentage (note this choice of words) of younger players ten years ago than now? [/QUOTE]
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