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*Pathfinder & Starfinder
D&D Outsider - Wilden & Shardmind
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5443286" data-attributes="member: 82106"><p>Yeah, I think the only other area of information that would be cool for these races would be an article really going into some details on their societies. We have some general info but what exactly does a Wilden community LOOK like? Do they construct anything? What sort of social organization do they use? What are their relations with their neighbors actually like? A model community for the wilden would be great. Something that the DM can drop into a game and use. That would make bringing them to life as a campaign element a lot easier. As it is we have little to go on in that respect. I can make a human or demi-human village or whatever easily enough as I know basically what it is going to be like from everyday experience. I don't even know where to start with the wilden really.</p><p></p><p>Shardminds don't seem to have much in the way of organized society, or at least they are basically outsiders without a necessary presence in the normal world. Still, some sort of shardmind outpost or something would be a huge boon.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5443286, member: 82106"] Yeah, I think the only other area of information that would be cool for these races would be an article really going into some details on their societies. We have some general info but what exactly does a Wilden community LOOK like? Do they construct anything? What sort of social organization do they use? What are their relations with their neighbors actually like? A model community for the wilden would be great. Something that the DM can drop into a game and use. That would make bringing them to life as a campaign element a lot easier. As it is we have little to go on in that respect. I can make a human or demi-human village or whatever easily enough as I know basically what it is going to be like from everyday experience. I don't even know where to start with the wilden really. Shardminds don't seem to have much in the way of organized society, or at least they are basically outsiders without a necessary presence in the normal world. Still, some sort of shardmind outpost or something would be a huge boon. [/QUOTE]
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D&D Outsider - Wilden & Shardmind
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