Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D&D Political Systems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Turjan" data-source="post: 2868600" data-attributes="member: 3477"><p>Upon reading through this thread, I notice that many people try to rationalize the D&D political system, which is mostly modeled after a historical European Baroque or newer epoque, a time, where personal power stood already back behind technological and monetary power. It's definitely not modeled after the medieval feudal system.</p><p></p><p>Most people seem to forget that medieval dukes and kings were war leaders. They led their armies themselves and, often enough, died during wars. They constantly struggled with rivals over their positions, and the more powerful ususally won. In early medieval times, the position of king was often elected, and the candidates had to subjugate their contenders before (or after <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />) their election. </p><p></p><p>Coming from a noble family definitely helped, though the situation wasn't that clear cut in early medieval times. If you didn't have a proper history, you invented one. In late medieval times, this changed, and class borders got more rigid. But as I said before, this went along with the fact that individual power took a back seat to technological and monetary power during that time. In the Holy Roman Empire, emperor Maximilian I. (around 1500) got the suffix "the last knight", although he was already a child of modern times and was more interested in cannon design.</p><p></p><p>For D&D, this means that I expect all rulers without personal power to lose their position. In a world where power is pretty much a personal thing, this only makes sense.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2868600, member: 3477"] Upon reading through this thread, I notice that many people try to rationalize the D&D political system, which is mostly modeled after a historical European Baroque or newer epoque, a time, where personal power stood already back behind technological and monetary power. It's definitely not modeled after the medieval feudal system. Most people seem to forget that medieval dukes and kings were war leaders. They led their armies themselves and, often enough, died during wars. They constantly struggled with rivals over their positions, and the more powerful ususally won. In early medieval times, the position of king was often elected, and the candidates had to subjugate their contenders before (or after ;)) their election. Coming from a noble family definitely helped, though the situation wasn't that clear cut in early medieval times. If you didn't have a proper history, you invented one. In late medieval times, this changed, and class borders got more rigid. But as I said before, this went along with the fact that individual power took a back seat to technological and monetary power during that time. In the Holy Roman Empire, emperor Maximilian I. (around 1500) got the suffix "the last knight", although he was already a child of modern times and was more interested in cannon design. For D&D, this means that I expect all rulers without personal power to lose their position. In a world where power is pretty much a personal thing, this only makes sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D Political Systems
Top