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<blockquote data-quote="fusangite" data-source="post: 2883277" data-attributes="member: 7240"><p>Okay. That's not what Snoweel asked. It seems that coming into a thread and suggesting that the thread's premise is uninteresting to you and should be ignored may not be the best way of getting a constructive discussion going about what you want to talk about.As you yourself acknowledge, this is not that hard to figure out, especially if the PCs are high level. But more to the point, the reason I was pointing out that the demographic distribution of levels is pyramidal in the RAW is to argue against your idea that people fall into the category of either the powerful or the masses. The people governing first-level characters would not be the 15th level characters; they would be the 5th level characters, leading to a non-despotic form of state organization. Secondly, half a dozen mid-level characters can take down a high-level character; your model seemed premised on the idea that the only people who could take down high-level characters are other high-level characters.</p><p></p><p>Now that's not to say the outcome you describe is impossible. I just don't buy your particular explanation of how to get there. I think an easier way to go is my general approach to setting up despotisms in D&D: divine intervention. Virtually every significant despotic regime historically has tended to depict its ruler as either a god or a direct agent of God. I personally find the easiest way to set something up in D&D is to ask: how did people in the historical moment it resembles explain this reality to themselves? This tends to produce simpler, less convoluted explanations for things that other methods do.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2883277, member: 7240"] Okay. That's not what Snoweel asked. It seems that coming into a thread and suggesting that the thread's premise is uninteresting to you and should be ignored may not be the best way of getting a constructive discussion going about what you want to talk about.As you yourself acknowledge, this is not that hard to figure out, especially if the PCs are high level. But more to the point, the reason I was pointing out that the demographic distribution of levels is pyramidal in the RAW is to argue against your idea that people fall into the category of either the powerful or the masses. The people governing first-level characters would not be the 15th level characters; they would be the 5th level characters, leading to a non-despotic form of state organization. Secondly, half a dozen mid-level characters can take down a high-level character; your model seemed premised on the idea that the only people who could take down high-level characters are other high-level characters. Now that's not to say the outcome you describe is impossible. I just don't buy your particular explanation of how to get there. I think an easier way to go is my general approach to setting up despotisms in D&D: divine intervention. Virtually every significant despotic regime historically has tended to depict its ruler as either a god or a direct agent of God. I personally find the easiest way to set something up in D&D is to ask: how did people in the historical moment it resembles explain this reality to themselves? This tends to produce simpler, less convoluted explanations for things that other methods do. [/QUOTE]
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