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<blockquote data-quote="Conaill" data-source="post: 997323" data-attributes="member: 1264"><p>Let me give an example...</p><p></p><p>A moderately "hard" item to craft would be a longsword: 15 gp, DC 15.</p><p></p><p>An easy "item" that takes long to craft might be a set of 100 forks. Let's call a single fork 1.5 sp for convenience, DC 5 to craft. Fine, it's not a single item (neither is a set of arrows!), but the craft rules work nonetheless, and it points out the amount of "busy work" that can be associated with making low-DC items.</p><p></p><p>Let's say the crafter has a skill of +10 and "takes 10" for a total skill roll of 20. He can finish the longsword in half a week (300 sp/wk). The forks are *much* easier to craft than a longsword, but because there's so many it will take the crafter about three times as long (of <em>very</em> boring busy work) to finish. </p><p></p><p>End result: The crafter spends only half a week of very intense work on the sword and sells it for 15 gp. Then he spends a week and a half crafting plain forks - something he should probably have foisted off on an apprentice, because these are so easy to make he could do them in his sleep, and after all he's only going to get the market price for them: 15 gp for the entire lot of 100 forks.</p><p></p><p>Makes sense to me...</p></blockquote><p></p>
[QUOTE="Conaill, post: 997323, member: 1264"] Let me give an example... A moderately "hard" item to craft would be a longsword: 15 gp, DC 15. An easy "item" that takes long to craft might be a set of 100 forks. Let's call a single fork 1.5 sp for convenience, DC 5 to craft. Fine, it's not a single item (neither is a set of arrows!), but the craft rules work nonetheless, and it points out the amount of "busy work" that can be associated with making low-DC items. Let's say the crafter has a skill of +10 and "takes 10" for a total skill roll of 20. He can finish the longsword in half a week (300 sp/wk). The forks are *much* easier to craft than a longsword, but because there's so many it will take the crafter about three times as long (of [i]very[/i] boring busy work) to finish. End result: The crafter spends only half a week of very intense work on the sword and sells it for 15 gp. Then he spends a week and a half crafting plain forks - something he should probably have foisted off on an apprentice, because these are so easy to make he could do them in his sleep, and after all he's only going to get the market price for them: 15 gp for the entire lot of 100 forks. Makes sense to me... [/QUOTE]
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