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<blockquote data-quote="Hussar" data-source="post: 6250476" data-attributes="member: 22779"><p>But BRG I think you missed my point. Balance means that no given option is flat out better than all other options. </p><p></p><p>Two weapon fighting had nothing to do with Salvatore and everything to do with the fact that it was flat out better. By a whole lot. </p><p></p><p>Double you damage for a couple of proficiencies and one point of AC. Hmmm. Not a hard decision. </p><p></p><p>Imbalance leads to cookie cutter characters where everyone makes the same choices. </p><p></p><p>3e for all it's higher level issues which you point out like level dipping and whatnot is head and shoulders better balanced than 2 e. 3e's ban ace issues generally don't start until after 7th level at the earliest. </p><p></p><p>I do believe that most campaigns end in the single digit levels. Most groups don't see a lot of the major 3e issues because of that. 2e otoh had major balance issues from first level</p></blockquote><p></p>
[QUOTE="Hussar, post: 6250476, member: 22779"] But BRG I think you missed my point. Balance means that no given option is flat out better than all other options. Two weapon fighting had nothing to do with Salvatore and everything to do with the fact that it was flat out better. By a whole lot. Double you damage for a couple of proficiencies and one point of AC. Hmmm. Not a hard decision. Imbalance leads to cookie cutter characters where everyone makes the same choices. 3e for all it's higher level issues which you point out like level dipping and whatnot is head and shoulders better balanced than 2 e. 3e's ban ace issues generally don't start until after 7th level at the earliest. I do believe that most campaigns end in the single digit levels. Most groups don't see a lot of the major 3e issues because of that. 2e otoh had major balance issues from first level [/QUOTE]
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