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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6250703"><p>i have always felt there were problems with the two weapon rules, so i am not defending them (because going 3/2 to 5/2 gives you the attacks of a 13th level fighter). But that is still 2 attacks the first round and three attacks the second. Quite a bit compred to 1 attack the first round and two the second). I am just wondering how you got the killing six foes in a single round from that.i just think it is important to show work in these sorts of example to make sure it is an accurate claim and so we are both on the same page in terms of numbers. </p><p></p><p>Your example requires exceptional strength because you were claiming the character can kill multiple two hd foes at level one. Doing so requires the exceptional str damage bonus. Exception strength in 2E is exceedingly rare. </p><p></p><p>There is also the penalty to attacks to consider for two weapon fighting just in terms of hitting.which again you can reduce with the right methods, but it does reduce the effectiveness of two weapon fighters for many characters to a point where it is less desireable.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6250703"] i have always felt there were problems with the two weapon rules, so i am not defending them (because going 3/2 to 5/2 gives you the attacks of a 13th level fighter). But that is still 2 attacks the first round and three attacks the second. Quite a bit compred to 1 attack the first round and two the second). I am just wondering how you got the killing six foes in a single round from that.i just think it is important to show work in these sorts of example to make sure it is an accurate claim and so we are both on the same page in terms of numbers. Your example requires exceptional strength because you were claiming the character can kill multiple two hd foes at level one. Doing so requires the exceptional str damage bonus. Exception strength in 2E is exceedingly rare. There is also the penalty to attacks to consider for two weapon fighting just in terms of hitting.which again you can reduce with the right methods, but it does reduce the effectiveness of two weapon fighters for many characters to a point where it is less desireable. [/QUOTE]
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