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D&D Q&A 12/13: Racial Ability Scores, Cleric Options & Monsters
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<blockquote data-quote="dkyle" data-source="post: 6061184" data-attributes="member: 70707"><p>If classes and feats are well-designed and balanced in the first place, then "cherry-picking" is not a problem.</p><p></p><p></p><p></p><p>So instead of doing this, I'm saying you could just decide whether you stay pure fighter, or take Wizard levels to pick up a few spells. There's still a choice, but it's a much clearer and more flexible one. Why shouldn't "being a Wizard" be sufficient to cast spells? Why shouldn't "being a Fighter" be sufficient to fight well? Because in practice, what you suggest doing in 3.5 just leads to a ridiculously gimped character. Ability scores nerf the concept of a Fighter/Wizard into oblivion, and I don't see why that's a good thing.</p><p></p><p></p><p></p><p>Not at all.</p><p></p><p>The "dumb fighter" presumably benefits from being pure fighter, and from having high ability scores for skills other than intelligence based ones. The "clumsy wizard" presumably benefits from being pure wizard, and from having high ability scores from skills other than dexterity based ones.</p><p></p><p>There's no reason, unless the game is otherwise imbalanced, for the "dumb fighter", "smart fighter", "charismatic fighter" to be imbalanced with each other. Removing ability scores from combat mechanics simply makes all these approaches viable. It does not make any one of them inherently superior.</p></blockquote><p></p>
[QUOTE="dkyle, post: 6061184, member: 70707"] If classes and feats are well-designed and balanced in the first place, then "cherry-picking" is not a problem. So instead of doing this, I'm saying you could just decide whether you stay pure fighter, or take Wizard levels to pick up a few spells. There's still a choice, but it's a much clearer and more flexible one. Why shouldn't "being a Wizard" be sufficient to cast spells? Why shouldn't "being a Fighter" be sufficient to fight well? Because in practice, what you suggest doing in 3.5 just leads to a ridiculously gimped character. Ability scores nerf the concept of a Fighter/Wizard into oblivion, and I don't see why that's a good thing. Not at all. The "dumb fighter" presumably benefits from being pure fighter, and from having high ability scores for skills other than intelligence based ones. The "clumsy wizard" presumably benefits from being pure wizard, and from having high ability scores from skills other than dexterity based ones. There's no reason, unless the game is otherwise imbalanced, for the "dumb fighter", "smart fighter", "charismatic fighter" to be imbalanced with each other. Removing ability scores from combat mechanics simply makes all these approaches viable. It does not make any one of them inherently superior. [/QUOTE]
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D&D Q&A 12/13: Racial Ability Scores, Cleric Options & Monsters
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