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D&D Race You Hate the Most
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<blockquote data-quote="mkill" data-source="post: 5838971" data-attributes="member: 55985"><p>This thread reads like a self-help group for narrow-minded DMs of a Middle Earth RPG. Everything is bad unless it was written by Tolkien and approved by Gygax. Yawn.</p><p></p><p>I never played a dwarf. I just know I won't be good at it because my personality isn't very "dwarven".</p><p></p><p>In 15+ years, I played one halfling. Was fun, but not enough to play another one.</p><p></p><p>I made a quite a few humans, mainly when the concept didn't call for anything exotic.</p><p></p><p>There was a half-elf and a few full elves, because it's a natural choice when you play an arcane spellcaster. I'm kind of unhappy with my last elf though, I think a different race would have been more interesting. Elves in D&D aren't that different from pointy-eared humans, compared to other fantasy sources.</p><p></p><p>That's really the key here: I want each of my characters to feel different from the ones before. But when you've been playing for a while, there are only so many "classic" archetypes left that you still want to try. That's why I'm happy about choice and variety. Trying out a new race is an easy way to make a character that's different from the ones you already played.</p></blockquote><p></p>
[QUOTE="mkill, post: 5838971, member: 55985"] This thread reads like a self-help group for narrow-minded DMs of a Middle Earth RPG. Everything is bad unless it was written by Tolkien and approved by Gygax. Yawn. I never played a dwarf. I just know I won't be good at it because my personality isn't very "dwarven". In 15+ years, I played one halfling. Was fun, but not enough to play another one. I made a quite a few humans, mainly when the concept didn't call for anything exotic. There was a half-elf and a few full elves, because it's a natural choice when you play an arcane spellcaster. I'm kind of unhappy with my last elf though, I think a different race would have been more interesting. Elves in D&D aren't that different from pointy-eared humans, compared to other fantasy sources. That's really the key here: I want each of my characters to feel different from the ones before. But when you've been playing for a while, there are only so many "classic" archetypes left that you still want to try. That's why I'm happy about choice and variety. Trying out a new race is an easy way to make a character that's different from the ones you already played. [/QUOTE]
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