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D&D Races: Evolution, Fantasy Stereotypes & Escapism
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<blockquote data-quote="Mercurius" data-source="post: 8527448" data-attributes="member: 59082"><p>Again, understand the context in which Le Guin said that - which I shared above. That essay was a speech she gave in the early 70s, as a kind of defense of fantasy against what was, at the time, a negative view. She was specifically talking about a negative view on the idea that pleasure in its own right is bad, that everything must be serious, meaningful, useful, etc. It is a great essay - check it out.</p><p></p><p>But it in this context, it is the place where we <em>all </em>meet. We <em>all </em>play RPGs for fun - to give pleasure and delight, no? But everything after that differs, and that's fine. If I want to view D&D through the lens of archetypal psychology, I shouldn't expect you to (though I think it is a useful, interesting lens).</p><p></p><p>It is not about condoning anything - that is, as you said, a strawman (so why say it?). But in this context, it implies that some people stop there - many, most even (who knows). And more to the point, there is absolutely nothing wrong if one's approach to gaming is solely focused on pleasure and delight--having fun with their friends, or just solo--and not about deeper meanings or various hermeneutical approaches.</p><p></p><p>It is strange to you that a group of people just want to hang out and play a game of make believe, without having to think about what a mess the real world is? </p><p></p><p>I think the "escape" part is that some just want to play a game of make-believe that has nothing to do with real world politics and social issues and object to what they feel is an intrusion of stuff that they don't see as relevant--and actually a detractor--to their dice-rolling.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8527448, member: 59082"] Again, understand the context in which Le Guin said that - which I shared above. That essay was a speech she gave in the early 70s, as a kind of defense of fantasy against what was, at the time, a negative view. She was specifically talking about a negative view on the idea that pleasure in its own right is bad, that everything must be serious, meaningful, useful, etc. It is a great essay - check it out. But it in this context, it is the place where we [I]all [/I]meet. We [I]all [/I]play RPGs for fun - to give pleasure and delight, no? But everything after that differs, and that's fine. If I want to view D&D through the lens of archetypal psychology, I shouldn't expect you to (though I think it is a useful, interesting lens). It is not about condoning anything - that is, as you said, a strawman (so why say it?). But in this context, it implies that some people stop there - many, most even (who knows). And more to the point, there is absolutely nothing wrong if one's approach to gaming is solely focused on pleasure and delight--having fun with their friends, or just solo--and not about deeper meanings or various hermeneutical approaches. It is strange to you that a group of people just want to hang out and play a game of make believe, without having to think about what a mess the real world is? I think the "escape" part is that some just want to play a game of make-believe that has nothing to do with real world politics and social issues and object to what they feel is an intrusion of stuff that they don't see as relevant--and actually a detractor--to their dice-rolling. [/QUOTE]
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