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D&D Races: Evolution, Fantasy Stereotypes & Escapism
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<blockquote data-quote="DarkMantle" data-source="post: 8528697" data-attributes="member: 7034738"><p>This could potentially be interesting. What do elven trances do for elves, and what it means to live a 1000 years? Instead of We-like-trees-elves and We-like-stones-dwarves, I'd be curious to see what a "fantasy alien" species/culture could be like.</p><p></p><p>The thing I'm unclear on is, if does/could work, then why it hasn't been done by now? I'm not up-to-date on the latest fantasy novels, but I think of Asgardians from the MCU, or elves from The Witcher, and they're still just humans with cosmetic changes. </p><p></p><p>Then in RPGs specifically, are players able to roleplay an alien dragonborn, or is it still a human with a dragon head?</p><p></p><p>In my current Wild Beyond The Witchlight campaign, I like to play up the Feywild culture, pulling whatever there is in the adventure and in Domains of Delight. Honestly, it is hard and time consuming to learn and present, but the end result is that it feels like a separate plane with its own rules and its own culture that isn't found anywhere else. It doesn't feel like the Prime plane. That's the closest I've gotten to pushing the envelope on non-human experiences.</p></blockquote><p></p>
[QUOTE="DarkMantle, post: 8528697, member: 7034738"] This could potentially be interesting. What do elven trances do for elves, and what it means to live a 1000 years? Instead of We-like-trees-elves and We-like-stones-dwarves, I'd be curious to see what a "fantasy alien" species/culture could be like. The thing I'm unclear on is, if does/could work, then why it hasn't been done by now? I'm not up-to-date on the latest fantasy novels, but I think of Asgardians from the MCU, or elves from The Witcher, and they're still just humans with cosmetic changes. Then in RPGs specifically, are players able to roleplay an alien dragonborn, or is it still a human with a dragon head? In my current Wild Beyond The Witchlight campaign, I like to play up the Feywild culture, pulling whatever there is in the adventure and in Domains of Delight. Honestly, it is hard and time consuming to learn and present, but the end result is that it feels like a separate plane with its own rules and its own culture that isn't found anywhere else. It doesn't feel like the Prime plane. That's the closest I've gotten to pushing the envelope on non-human experiences. [/QUOTE]
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