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D&D Races: Evolution, Fantasy Stereotypes & Escapism
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<blockquote data-quote="Hussar" data-source="post: 8530398" data-attributes="member: 22779"><p>Sorry for the fisking here, but, you've asked a lot of questions and it is probably best to take each one in turn.</p><p></p><p></p><p>Not really, no. Everything that needs to be said, AFAIC, has been said. People feel that they are being excluded from the hobby, and, looking at the history of the hobby, they are correct. Representation matters. So, anything that increases representation is good. Endless navel gazing and endlessly trying to relitigate the issues isn't productive.</p><p></p><p></p><p>Why would I only include Enworlders? That's a bit strange. But, as to who, I mean everyone. Granted, I couldn't care less what someone does in their home game, but, again, we're talking about the game as it is published. Which means that in public, at the very least, maybe it's a good idea that we don't keep repeating the same racist crap that has permeated the genre for the past hundred years.</p><p></p><p></p><p>I'm getting the feeling that this is leading somewhere, but, I'm not really sure where. Why this insistence on specificity? It's not exactly rocket science here. Don't repeat racist, bigotted themes in the game. How is that hard to understand?</p><p></p><p>Again, I do not give a rat's petoot about what someone does in their home game. And it sounds an awful lot like you're trying to get me to say that I do. </p><p></p><p></p><p></p><p>If your world building requires repeating racist elements, then, well, that's on you. Yup, totally shrugged it off. Do not give a scintilla of a damn about what someone has to do in a home game to keep their always evil orcs. World building implications? What world implications are we talking about here? The implication that the published game will no longer support people who want to include bigotry and racism in the game? Oh noes, whatever shall we do?</p><p></p><p>Again, yes, you got it in one. Don't use racist language in published works to describe fantasy elements. Again, it's not rocket science. If you publish something and then can do a side by side comparison with some racist screed, then don't do that. </p><p></p><p>And frankly, no, I have zero sympathy anymore for this. I really don't. "Oh, I just want to kill orcs" or "it's all social pressure" or "Oh, well, yes, I know that some people use this to promote racism, but, not me" just doesn't cut it anymore. </p><p></p><p>A hundred years our favorite genre has buried its head in the sand and pretended that these problems don't exist and then silenced any voices that brought up the issues. No more. There's no excuse anymore. We have to accept that yes, we need to be mindful of hurting other people. And, frankly, to be 100% honest, I'm so sick and tired of the excuses for bigotry that I see get trotted out. No, it's not acceptable to grope and assault women at gaming conventions. No, it's not acceptable to use bigoted language in the books. No, it's not just "fantasy" and not real. All the standard excuses that have been used for decades to excuse behavior that should have been ended long ago.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8530398, member: 22779"] Sorry for the fisking here, but, you've asked a lot of questions and it is probably best to take each one in turn. Not really, no. Everything that needs to be said, AFAIC, has been said. People feel that they are being excluded from the hobby, and, looking at the history of the hobby, they are correct. Representation matters. So, anything that increases representation is good. Endless navel gazing and endlessly trying to relitigate the issues isn't productive. Why would I only include Enworlders? That's a bit strange. But, as to who, I mean everyone. Granted, I couldn't care less what someone does in their home game, but, again, we're talking about the game as it is published. Which means that in public, at the very least, maybe it's a good idea that we don't keep repeating the same racist crap that has permeated the genre for the past hundred years. I'm getting the feeling that this is leading somewhere, but, I'm not really sure where. Why this insistence on specificity? It's not exactly rocket science here. Don't repeat racist, bigotted themes in the game. How is that hard to understand? Again, I do not give a rat's petoot about what someone does in their home game. And it sounds an awful lot like you're trying to get me to say that I do. If your world building requires repeating racist elements, then, well, that's on you. Yup, totally shrugged it off. Do not give a scintilla of a damn about what someone has to do in a home game to keep their always evil orcs. World building implications? What world implications are we talking about here? The implication that the published game will no longer support people who want to include bigotry and racism in the game? Oh noes, whatever shall we do? Again, yes, you got it in one. Don't use racist language in published works to describe fantasy elements. Again, it's not rocket science. If you publish something and then can do a side by side comparison with some racist screed, then don't do that. And frankly, no, I have zero sympathy anymore for this. I really don't. "Oh, I just want to kill orcs" or "it's all social pressure" or "Oh, well, yes, I know that some people use this to promote racism, but, not me" just doesn't cut it anymore. A hundred years our favorite genre has buried its head in the sand and pretended that these problems don't exist and then silenced any voices that brought up the issues. No more. There's no excuse anymore. We have to accept that yes, we need to be mindful of hurting other people. And, frankly, to be 100% honest, I'm so sick and tired of the excuses for bigotry that I see get trotted out. No, it's not acceptable to grope and assault women at gaming conventions. No, it's not acceptable to use bigoted language in the books. No, it's not just "fantasy" and not real. All the standard excuses that have been used for decades to excuse behavior that should have been ended long ago. [/QUOTE]
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