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D&D Races: Evolution, Fantasy Stereotypes & Escapism
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<blockquote data-quote="Scott Christian" data-source="post: 8537276" data-attributes="member: 6901101"><p>Good to know this is your stance, even if you leave a ton of wiggle room in your stance. I have no idea why you do, perhaps a debate tactic, but it is frustrating. Try using the terms the actual game we are discussing uses. Your semantic line is exactly what I am talking about - and have mentioned many times on this very thread.</p><p>D&D does not use the term "human-like sapient beings." It uses race. Use the term they give you. By switching the term, you loosen your claim and now have wiggle room to move. I feel it is probably some debate tactic you have picked up, but all it does it perpetuate arguments. You also have to add in "intentionally." Now that leaves room for you to say: "For this person it was okay, for this person it wasn't." And then the disclaimer at the end, "or something else." I mean, can you leave any more room to shift your decisions on the fly if someone points out some flaw in your argument. Again, this type of semantic malarky just perpetuates arguments - it does nothing to solve them.</p><p></p><p>Maybe an example is needed. Watch, here is mine: "In D&D, the DM gets to decide a race's alignment, the player decides their PC's."</p><p></p><p>See how absolutely clear that is. Now, if someone disagrees, we can specifically discuss why the DM gets to decide, why the player gets to decide, or why letting the DM decide is wrong, or why letting the player decide is wrong. And they can start out by saying: "In D&D, DMs should not have the ability to decide a race's alignment."</p><p></p><p>So again, I will restate my claim. It is clear and concise. I have now stated it two or three times.</p><p></p><p>Lore. Character Motive. That is why orcs are KoS. And that is what I said does <em>not</em> happen: tables killing orcs without a character or lore motive. </p><p></p><p>Once I said this, someone (maybe you) pointed out some DMs went through an enormous amount of work just to build lore that made the orcs evil so they could kill them. Yet, that doesn't disprove my claim in the least. It just says there is lore that makes them evil. </p><p></p><p>Again, if you disagree with this, that is fine. It is not how I have run or played in my campaigns since 2nd edition. Heck, we played Middle Earth Role Playing and had an orc in our party. Specifically, a Uruk-Hai. That was 30 years ago!</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8537276, member: 6901101"] Good to know this is your stance, even if you leave a ton of wiggle room in your stance. I have no idea why you do, perhaps a debate tactic, but it is frustrating. Try using the terms the actual game we are discussing uses. Your semantic line is exactly what I am talking about - and have mentioned many times on this very thread. D&D does not use the term "human-like sapient beings." It uses race. Use the term they give you. By switching the term, you loosen your claim and now have wiggle room to move. I feel it is probably some debate tactic you have picked up, but all it does it perpetuate arguments. You also have to add in "intentionally." Now that leaves room for you to say: "For this person it was okay, for this person it wasn't." And then the disclaimer at the end, "or something else." I mean, can you leave any more room to shift your decisions on the fly if someone points out some flaw in your argument. Again, this type of semantic malarky just perpetuates arguments - it does nothing to solve them. Maybe an example is needed. Watch, here is mine: "In D&D, the DM gets to decide a race's alignment, the player decides their PC's." See how absolutely clear that is. Now, if someone disagrees, we can specifically discuss why the DM gets to decide, why the player gets to decide, or why letting the DM decide is wrong, or why letting the player decide is wrong. And they can start out by saying: "In D&D, DMs should not have the ability to decide a race's alignment." So again, I will restate my claim. It is clear and concise. I have now stated it two or three times. Lore. Character Motive. That is why orcs are KoS. And that is what I said does [I]not[/I] happen: tables killing orcs without a character or lore motive. Once I said this, someone (maybe you) pointed out some DMs went through an enormous amount of work just to build lore that made the orcs evil so they could kill them. Yet, that doesn't disprove my claim in the least. It just says there is lore that makes them evil. Again, if you disagree with this, that is fine. It is not how I have run or played in my campaigns since 2nd edition. Heck, we played Middle Earth Role Playing and had an orc in our party. Specifically, a Uruk-Hai. That was 30 years ago! [/QUOTE]
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