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D&D Races vs. Monsters (take away lessons on converting)
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<blockquote data-quote="Sunseeker" data-source="post: 6558946"><p>That's what the paralysis cone is for, but the Medusa also has no control over her power, both mythologically and per the rules, ANY CREATURE that sees the Medusa's eyes starts to(in 5th, in others and myths its just intsa-death) turn to stone, <em>even</em> the Medusa. That power, aside from being crazy powerful, would be absolutely <em>terrible</em> in an adventure. Want to talk to a merchant? Stone! Want to meet your party members? Stone! Pet the kitty? Stone!</p><p></p><p>Straight-up giving the player outright control over the power just makes it MORE powerful. A Medusa who can totally avoid the whole "mirror shield" trick? That's some downright powerful stuff. So that's why I went with a power that can be controlled, but also a power without permanent effects. </p><p></p><p>But as I said before, I interpret PC versions of monster races as younger members or potentially "runts" of the species. They don't have the full array of powers, that's why instead of becoming a monster hoarding treasure in a dungeon, they turn to a life of adventuring.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6558946"] That's what the paralysis cone is for, but the Medusa also has no control over her power, both mythologically and per the rules, ANY CREATURE that sees the Medusa's eyes starts to(in 5th, in others and myths its just intsa-death) turn to stone, [I]even[/I] the Medusa. That power, aside from being crazy powerful, would be absolutely [I]terrible[/I] in an adventure. Want to talk to a merchant? Stone! Want to meet your party members? Stone! Pet the kitty? Stone! Straight-up giving the player outright control over the power just makes it MORE powerful. A Medusa who can totally avoid the whole "mirror shield" trick? That's some downright powerful stuff. So that's why I went with a power that can be controlled, but also a power without permanent effects. But as I said before, I interpret PC versions of monster races as younger members or potentially "runts" of the species. They don't have the full array of powers, that's why instead of becoming a monster hoarding treasure in a dungeon, they turn to a life of adventuring. [/QUOTE]
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