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D&D Reader App Coming This Fall? [UPDATED]
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<blockquote data-quote="Thac0 the Barbarian" data-source="post: 7724616" data-attributes="member: 92436"><p><strong>D&amp;D Reader App Coming This Fall? [UPDATED]</strong></p><p></p><p></p><p></p><p>I think this post is dependent on a lot of assumptions that may not apply however. If what he is using a standard licensing model for these programs, there is not actually a development opportunity cost for wotc itself, just an opportunity cost for those other companies were developing said products. It may not make sense for a company such as crucial to publish the reader, and the market will sort that out, but it doesn't actually keep wotc from working on things such as Novel lines since it isn't developed in house. Well one can take the notion of opportunity cost to ridiculous lengths, as a practical point the actual cost of this for wotc might be quite minimal. </p><p></p><p>It does prevent WOTC from utilizing a singular did you experience from a branding standpoint, so that may be a poor decision, but it does allow them instead to serve different markets with different needs. Personally, I find e-book experiences to be vastly superior to PDFs while using screen smaller than a standard book dimension, but inferior when looking at working on a larger screen such as A desktop. The superiority of one of the other is entirely dependent on use scenario, at least in my view. Well the strengths of PDFs as a archival format are quite rightly identified, when I think about the breath of consumers , for many people that may not be the most pressing issue. I enjoy having old copies of all the second edition books, but Lord knows I don't actually use them. Chances are that when Dungeons & Dragons moves on from his current edition I will move on as well, which makes perpetual access less bothersome to me as a practical level, although individuals will place differing weight on the philosophic offensiveness of "rented" materials. </p><p></p><p>Finally, I think it's important to note that each different electronic offering maybe serving a different niche. That is not a poor business decision, provided that niche is large enough to support the companies' aims. I often see proclamations on EN World by many users (not just Rygar). That there is or isn't a market for a given approach. Given the breadth of DND players and the fact that the presence or not a market is entirely dependent on how large you require market to be, I suspect that almost no one on this forum can make these proclamations fully authoritatively. That's particularly since individual products can form new markets by changing users interest, which is why we have markets and not planned economies in the first place. </p><p></p><p></p><p>Sent from my iPhone using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Thac0 the Barbarian, post: 7724616, member: 92436"] [b]D&D Reader App Coming This Fall? [UPDATED][/b] I think this post is dependent on a lot of assumptions that may not apply however. If what he is using a standard licensing model for these programs, there is not actually a development opportunity cost for wotc itself, just an opportunity cost for those other companies were developing said products. It may not make sense for a company such as crucial to publish the reader, and the market will sort that out, but it doesn't actually keep wotc from working on things such as Novel lines since it isn't developed in house. Well one can take the notion of opportunity cost to ridiculous lengths, as a practical point the actual cost of this for wotc might be quite minimal. It does prevent WOTC from utilizing a singular did you experience from a branding standpoint, so that may be a poor decision, but it does allow them instead to serve different markets with different needs. Personally, I find e-book experiences to be vastly superior to PDFs while using screen smaller than a standard book dimension, but inferior when looking at working on a larger screen such as A desktop. The superiority of one of the other is entirely dependent on use scenario, at least in my view. Well the strengths of PDFs as a archival format are quite rightly identified, when I think about the breath of consumers , for many people that may not be the most pressing issue. I enjoy having old copies of all the second edition books, but Lord knows I don't actually use them. Chances are that when Dungeons & Dragons moves on from his current edition I will move on as well, which makes perpetual access less bothersome to me as a practical level, although individuals will place differing weight on the philosophic offensiveness of "rented" materials. Finally, I think it's important to note that each different electronic offering maybe serving a different niche. That is not a poor business decision, provided that niche is large enough to support the companies' aims. I often see proclamations on EN World by many users (not just Rygar). That there is or isn't a market for a given approach. Given the breadth of DND players and the fact that the presence or not a market is entirely dependent on how large you require market to be, I suspect that almost no one on this forum can make these proclamations fully authoritatively. That's particularly since individual products can form new markets by changing users interest, which is why we have markets and not planned economies in the first place. Sent from my iPhone using [url=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/url] [/QUOTE]
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