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D&D Reader App Coming This Fall? [UPDATED]
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<blockquote data-quote="Ilbranteloth" data-source="post: 7724883" data-attributes="member: 6778044"><p>I'm not disagreeing with what you're saying. But that's only valid if they actually provide non-DRM PDFs, which they aren't. </p><p></p><p>And my point is, that as a consumer, what you are saying is absolutely correct. You want to choose an option that will be available forever, and without limitations. But when there are multiple options, then the feature set is another factor. Each person then has to decide if the feature set is worth being tied into a proprietary system, or if they should spend their money elsewhere.</p><p></p><p>But WotC, or any company, has other considerations. While they obviously want it to be the best experience for the customer, selling something permanent and perpetual means you won't ever have to purchase it again. I've purchased the same music on vinyl, CD, remastered CD, and sometimes in an expanded box set CD, not to mention a music subscription that lets me access it online. That means the company (and hopefully the artists, although that's an entirely different issue), got paid several times by me. That's a business model that companies love.</p><p></p><p>WotC is also looking for as many sales channels as possible. So every new app that is released is a new sales channel for them. Again, I purchased Fantasy Grounds and some content, expecting that I might use it. I haven't. Not even once. But that's not preventing me from looking at the next options. D&D Beyond is cool, if a bit clunky. But it doesn't allow me to include my home-brew content in things like the rules, classes, races, etc. If they do, then it's more likely to be a good option for me. Otherwise, the only use it has for me is a digital reference for the RAW. So if D&D Reader has the same price, with a better user experience, since I don't need all of the other stuff D&D Beyond has, it's probably the one I'd buy. Proprietary format or not.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7724883, member: 6778044"] I'm not disagreeing with what you're saying. But that's only valid if they actually provide non-DRM PDFs, which they aren't. And my point is, that as a consumer, what you are saying is absolutely correct. You want to choose an option that will be available forever, and without limitations. But when there are multiple options, then the feature set is another factor. Each person then has to decide if the feature set is worth being tied into a proprietary system, or if they should spend their money elsewhere. But WotC, or any company, has other considerations. While they obviously want it to be the best experience for the customer, selling something permanent and perpetual means you won't ever have to purchase it again. I've purchased the same music on vinyl, CD, remastered CD, and sometimes in an expanded box set CD, not to mention a music subscription that lets me access it online. That means the company (and hopefully the artists, although that's an entirely different issue), got paid several times by me. That's a business model that companies love. WotC is also looking for as many sales channels as possible. So every new app that is released is a new sales channel for them. Again, I purchased Fantasy Grounds and some content, expecting that I might use it. I haven't. Not even once. But that's not preventing me from looking at the next options. D&D Beyond is cool, if a bit clunky. But it doesn't allow me to include my home-brew content in things like the rules, classes, races, etc. If they do, then it's more likely to be a good option for me. Otherwise, the only use it has for me is a digital reference for the RAW. So if D&D Reader has the same price, with a better user experience, since I don't need all of the other stuff D&D Beyond has, it's probably the one I'd buy. Proprietary format or not. [/QUOTE]
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