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*Dungeons & Dragons
D&D "Red Box" Game Day this Saturday (11th September)
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<blockquote data-quote="Festivus" data-source="post: 5312250" data-attributes="member: 34532"><p>I ran a session of this at our meetup last weekend as a warm up for the big event (since two of the players were DMs for the game day it equated to a slot zero). Players still grumbled about pregens... they always do. But this is an essentials game, and you really can't make an essentials character yet without the books.</p><p></p><p>It's a fun adventure, reminds me a lot of old school d&d, but there is something I thought could work better:</p><p></p><p>[sblock]The encounter with the runes, they never really came into play much because the players were leery of them... also they never took the time to disarm them because they were only doing a little damage to one player per round.</p><p></p><p>My suggestion, make them a close burst 1 effect... that will get their attention and have them be more of a factor in the combat.</p><p></p><p>The dragon fight at the end was deadly as expected, but the party still triumphed... but only after I killed half the party. I expect to hear about TPKs at our event.</p><p>[/sblock]</p><p></p><p>We have 29 RSVP's right now... I expect more this week. We are running 7 tables, probably 8 by the time all is said and done.</p><p></p><p>We are giving away two copies of the red box set at our event to players who sign up and RSVP correctly (we are trying to encourage proper sign ups). If that goes well we will probably give away a copy of Gamma World for that gameday.</p></blockquote><p></p>
[QUOTE="Festivus, post: 5312250, member: 34532"] I ran a session of this at our meetup last weekend as a warm up for the big event (since two of the players were DMs for the game day it equated to a slot zero). Players still grumbled about pregens... they always do. But this is an essentials game, and you really can't make an essentials character yet without the books. It's a fun adventure, reminds me a lot of old school d&d, but there is something I thought could work better: [sblock]The encounter with the runes, they never really came into play much because the players were leery of them... also they never took the time to disarm them because they were only doing a little damage to one player per round. My suggestion, make them a close burst 1 effect... that will get their attention and have them be more of a factor in the combat. The dragon fight at the end was deadly as expected, but the party still triumphed... but only after I killed half the party. I expect to hear about TPKs at our event. [/sblock] We have 29 RSVP's right now... I expect more this week. We are running 7 tables, probably 8 by the time all is said and done. We are giving away two copies of the red box set at our event to players who sign up and RSVP correctly (we are trying to encourage proper sign ups). If that goes well we will probably give away a copy of Gamma World for that gameday. [/QUOTE]
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D&D "Red Box" Game Day this Saturday (11th September)
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