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D&D Setting Advice: Planet with Rings
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<blockquote data-quote="Castellan" data-source="post: 2539038" data-attributes="member: 639"><p>Always a *very* good place to get information.</p><p></p><p></p><p></p><p>The reflectivity of rings from below can be as high or as low as you want. Maybe they're even the source of magic on this world? Maybe they glow differently on different days?</p><p></p><p></p><p></p><p>Shepherd moons. Yeah, there would possibly be some of these.</p><p></p><p>In reali life, a terrestrial planet wouldn't be too likely to have rings because of its size and mass limitations. Gas giants are more likely to have rings.</p><p></p><p>However, this isn't real life. Make up something that sounds good regarding the presence of the rings and go with it. You should have some great mythology to go along with this, too. Don't you think that people on this planet would look up, see the rings, and think that perhaps they're there to hold the sky up? Or maybe the rings are a pathway that the Dead take to the Afterlife? Perhaps the rings are where the gods live, and when there are meteor showers (bound to be a lot of these) it's because the gods are mad at those folks on the ground.</p><p></p><p>You could have adventures centered around other myths. The rings are made of Diamonds! Someone should go up there and harvest them to become rich! (Who knows... maybe they really ARE made of diamonds...)</p><p></p><p>Invariably, your PCs are going to want to travel up there. Commit another scientific sin and do away with the vacuum of space. As long as the players can find a way to fly that high, they can get there. No <em>fly</em> spell is going to last long enough, so they'll need to get creative. And no Giant Roc is going to be able to fly for that long (even if the distance isn't 1000 miles up -- and, honestly, I'd make it only 50 -100, unless you're going to have Cloud Giant castles, or somewhere else for the PCs to rest....).</p><p></p><p>Could be a lot of fun!</p></blockquote><p></p>
[QUOTE="Castellan, post: 2539038, member: 639"] Always a *very* good place to get information. The reflectivity of rings from below can be as high or as low as you want. Maybe they're even the source of magic on this world? Maybe they glow differently on different days? Shepherd moons. Yeah, there would possibly be some of these. In reali life, a terrestrial planet wouldn't be too likely to have rings because of its size and mass limitations. Gas giants are more likely to have rings. However, this isn't real life. Make up something that sounds good regarding the presence of the rings and go with it. You should have some great mythology to go along with this, too. Don't you think that people on this planet would look up, see the rings, and think that perhaps they're there to hold the sky up? Or maybe the rings are a pathway that the Dead take to the Afterlife? Perhaps the rings are where the gods live, and when there are meteor showers (bound to be a lot of these) it's because the gods are mad at those folks on the ground. You could have adventures centered around other myths. The rings are made of Diamonds! Someone should go up there and harvest them to become rich! (Who knows... maybe they really ARE made of diamonds...) Invariably, your PCs are going to want to travel up there. Commit another scientific sin and do away with the vacuum of space. As long as the players can find a way to fly that high, they can get there. No [i]fly[/i] spell is going to last long enough, so they'll need to get creative. And no Giant Roc is going to be able to fly for that long (even if the distance isn't 1000 miles up -- and, honestly, I'd make it only 50 -100, unless you're going to have Cloud Giant castles, or somewhere else for the PCs to rest....). Could be a lot of fun! [/QUOTE]
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