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D&D simplified: Do you really need Touch AC's?
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<blockquote data-quote="Grayhawk" data-source="post: 1817593" data-attributes="member: 11288"><p>Like I said, I'm changing a lot of stuff and most of it might look like I'm creating complexity elsewhere instead.</p><p></p><p>Since most 3.x rules are extremely interdependent, all these changes will look this way when you address the things that need to be changed along with them, but since these things must be dealt with, there's no way around that.</p><p></p><p>For instance, I wouldn't be able to show you my new races and classes without also touching upon how the simplified, consolidated skill system works.</p><p></p><p>In the end, I'm confident that the final result <em>will</em> be simpler, but the way to that result may <em>not</em> seem simple.</p><p></p><p>As such, this is not a discussion about whether all this work will be worth it, as it will be <em>to me</em>.</p><p></p><p>Getting rid of touch AC will in turn make it possible to reduce the various number of AC bonuses that players need to be familiar with. (Does a reflection bonus add to touch AC? Does a dodge bonus? Does a luck bonus? Etc.)</p></blockquote><p></p>
[QUOTE="Grayhawk, post: 1817593, member: 11288"] Like I said, I'm changing a lot of stuff and most of it might look like I'm creating complexity elsewhere instead. Since most 3.x rules are extremely interdependent, all these changes will look this way when you address the things that need to be changed along with them, but since these things must be dealt with, there's no way around that. For instance, I wouldn't be able to show you my new races and classes without also touching upon how the simplified, consolidated skill system works. In the end, I'm confident that the final result [i]will[/i] be simpler, but the way to that result may [i]not[/i] seem simple. As such, this is not a discussion about whether all this work will be worth it, as it will be [i]to me[/i]. Getting rid of touch AC will in turn make it possible to reduce the various number of AC bonuses that players need to be familiar with. (Does a reflection bonus add to touch AC? Does a dodge bonus? Does a luck bonus? Etc.) [/QUOTE]
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D&D simplified: Do you really need Touch AC's?
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