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<blockquote data-quote="Tyler Do'Urden" data-source="post: 2436263" data-attributes="member: 4601"><p>Hmm... I don't know if some of the parts of the stereotype are even true anymore... especially the "computer geek" one. My friends at engineering schools find it nearly impossible to find gaming groups- most in their "subculture" have moved on to Everquest. On the other hand, I attended a liberal arts college, and found a very large number of gamers among the Theater, Philosophy, and Religion students... a group that, while it included a few "stereotypical gamers", also included a number of married couples, a few very attractive women, and a religion prof who used to game, but now just gave advice on constructing interesting in-game dilemmas.</p><p></p><p>Will the game ever lose it's stigma? Probably not. But, to be completely honest, after a certain age, that stigma doesn't really mean much anymore. </p><p></p><p>One of the biggest problems with role-playing is that it can become an obsessive hobby, especially for dungeon masters, and one that consumes time that might be more "productively" spent on career advancement, pursuing relationships, rasing a family, etc. On the other hand, in moderation, is it any big deal? My father has spent his adult life raising a family and building a multi-million dollar company- he also spends his thursday nights golfing, his sunday afternoons and monday nights watching sports programming, and regularly travels to casinos to gamble. It hasn't impaired his productivity in any fashion that I can see... as long as someone has the discipline to keep a hobby from taking over their life, it doesn't seem like a problem. And, if you do let it take over your life... well, at least make money on it. Though we can't all be Monte Cook...</p></blockquote><p></p>
[QUOTE="Tyler Do'Urden, post: 2436263, member: 4601"] Hmm... I don't know if some of the parts of the stereotype are even true anymore... especially the "computer geek" one. My friends at engineering schools find it nearly impossible to find gaming groups- most in their "subculture" have moved on to Everquest. On the other hand, I attended a liberal arts college, and found a very large number of gamers among the Theater, Philosophy, and Religion students... a group that, while it included a few "stereotypical gamers", also included a number of married couples, a few very attractive women, and a religion prof who used to game, but now just gave advice on constructing interesting in-game dilemmas. Will the game ever lose it's stigma? Probably not. But, to be completely honest, after a certain age, that stigma doesn't really mean much anymore. One of the biggest problems with role-playing is that it can become an obsessive hobby, especially for dungeon masters, and one that consumes time that might be more "productively" spent on career advancement, pursuing relationships, rasing a family, etc. On the other hand, in moderation, is it any big deal? My father has spent his adult life raising a family and building a multi-million dollar company- he also spends his thursday nights golfing, his sunday afternoons and monday nights watching sports programming, and regularly travels to casinos to gamble. It hasn't impaired his productivity in any fashion that I can see... as long as someone has the discipline to keep a hobby from taking over their life, it doesn't seem like a problem. And, if you do let it take over your life... well, at least make money on it. Though we can't all be Monte Cook... [/QUOTE]
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