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D&D Sound Effects?
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<blockquote data-quote="ToxicBag_Joe" data-source="post: 5777406" data-attributes="member: 6687999"><p>Hello, this is Joe from Toxic Bag Productions. We do still sell sound effects (thanks for the plug, Torbuk!), on our site and on DriveThruRPG.</p><p></p><p>You can also find sound effects at sites like Audiosparx.com and Sounddogs.com; they're generally sold <em>a la carte</em> for a few bucks apiece.</p><p></p><p>To Oryan77's question: you might look at a program called RPG Soundmixer (mentioned earlier in the thread) for changing levels of multiple playlists. I'm not sure it has that functionality, but it might; I haven't used it myself. We have an ipad app that currently only supports one playlist at a time, though we're working on it. Your best bet (if you're on a mac) is to try to find a program called QLab, which was actually developed for theater sound design. It supports nested playlists and independent volume control for individual sounds. I believe version 1 was freeware, so there may be installers for that floating around. I like Hjorimir's idea of running several instances of VLC Media Player; I bet you could do independent volumes that way.</p><p></p><p>Has anyone tried softrope?</p><p></p><p>I know it's not cool to gatecrash a messageboard with a sales pitch, and I hope no one is offended that I've chimed in. My apologies to anyone who is. I am very interested in how people are using sound in their games, what roadblocks they're running into, and how they're getting around them. Peace.</p><p></p><p>Joe</p></blockquote><p></p>
[QUOTE="ToxicBag_Joe, post: 5777406, member: 6687999"] Hello, this is Joe from Toxic Bag Productions. We do still sell sound effects (thanks for the plug, Torbuk!), on our site and on DriveThruRPG. You can also find sound effects at sites like Audiosparx.com and Sounddogs.com; they're generally sold [I]a la carte[/I] for a few bucks apiece. To Oryan77's question: you might look at a program called RPG Soundmixer (mentioned earlier in the thread) for changing levels of multiple playlists. I'm not sure it has that functionality, but it might; I haven't used it myself. We have an ipad app that currently only supports one playlist at a time, though we're working on it. Your best bet (if you're on a mac) is to try to find a program called QLab, which was actually developed for theater sound design. It supports nested playlists and independent volume control for individual sounds. I believe version 1 was freeware, so there may be installers for that floating around. I like Hjorimir's idea of running several instances of VLC Media Player; I bet you could do independent volumes that way. Has anyone tried softrope? I know it's not cool to gatecrash a messageboard with a sales pitch, and I hope no one is offended that I've chimed in. My apologies to anyone who is. I am very interested in how people are using sound in their games, what roadblocks they're running into, and how they're getting around them. Peace. Joe [/QUOTE]
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