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<blockquote data-quote="Kobold Stew" data-source="post: 9409796" data-attributes="member: 23484"><p>The article is not mentioning every ability with a class, and where it's silent I presume that what we saw in the playtest UAs is going to stand. My reason for thinking so is the Aasimar (see below).</p><p></p><p>TL/DR: This is all pretty much what we knew form the Unearth Arcana. Changes underlined below.</p><p></p><p><strong>Human, Halfling, Goliath</strong> are all as we last saw them in the UA.</p><p><strong>Aasimar</strong> were not in the UA, and are based on MotM. <u>Celestial Revelation now ets you choose the form each time and always do damage</u>. No mention of Celestial Resistance, Darkvision (60'), healing, or the Light cantrip. I cannot believe all of these have been taken away, and so I presume that the article linked in the OP is incomplete/faulty. Assuming that's so, the change to Aasimar is the biggest change in the ten species from the last version we've seen; everything else is pretty much a wash.</p><p><strong>Dragonborn</strong> is as we last saw them in the UA, with no mention of damage resistance (which I presume will stay)</p><p><strong>Tiefling</strong> is as we last saw them in the UA, with no mention of Darkvision (60') <s>or the Thaumaturgy cantrip</s>.</p><p><strong>Elf</strong> is as we last saw them in the UA, but <u>Keen Senses now gives a choice of three skills</u>. This is a choice since (according to the video) race choice comes after background, and background may have given you skills already. (No mention of Fey Ancestry and Trance, which I presume will stay).</p><p><strong>Orc</strong> is as we last saw them in the UA (and MotM), but it l<u>oses Powerful Build and gains 120' Darkvision</u>.</p><p><strong>Gnome</strong> appears to be as last seen in the UA, but many things are not mentioned: Darkvision (60'), Gnomish Cunning, and Minor Illusion for Forest Gnome. All three of those are pretty important to the gnome, and I hope they're still there.</p><p><strong>Dwarf</strong> is as we last saw them in the UA, but <u>Darkvision is now 120'</u>. No mention of Dwarven Resilience (resistance/adv vs poison) and Forge Wise (two free tool profs).</p><p></p><p>Also, according to the video, there's a <u>sidebar in the PHB on using previously published species</u> (yay), but <u>different background guidelines are only in the DMG</u>. If I am right that all of the above features not mentioned in fact do stay, I think MotM should be able to be used as written for all the speces that have not been updated, which is what I'd like.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9409796, member: 23484"] The article is not mentioning every ability with a class, and where it's silent I presume that what we saw in the playtest UAs is going to stand. My reason for thinking so is the Aasimar (see below). TL/DR: This is all pretty much what we knew form the Unearth Arcana. Changes underlined below. [B]Human, Halfling, Goliath[/B] are all as we last saw them in the UA. [B]Aasimar[/B] were not in the UA, and are based on MotM. [U]Celestial Revelation now ets you choose the form each time and always do damage[/U]. No mention of Celestial Resistance, Darkvision (60'), healing, or the Light cantrip. I cannot believe all of these have been taken away, and so I presume that the article linked in the OP is incomplete/faulty. Assuming that's so, the change to Aasimar is the biggest change in the ten species from the last version we've seen; everything else is pretty much a wash. [B]Dragonborn[/B] is as we last saw them in the UA, with no mention of damage resistance (which I presume will stay) [B]Tiefling[/B] is as we last saw them in the UA, with no mention of Darkvision (60') [S]or the Thaumaturgy cantrip[/S]. [B]Elf[/B] is as we last saw them in the UA, but [U]Keen Senses now gives a choice of three skills[/U]. This is a choice since (according to the video) race choice comes after background, and background may have given you skills already. (No mention of Fey Ancestry and Trance, which I presume will stay). [B]Orc[/B] is as we last saw them in the UA (and MotM), but it l[U]oses Powerful Build and gains 120' Darkvision[/U]. [B]Gnome[/B] appears to be as last seen in the UA, but many things are not mentioned: Darkvision (60'), Gnomish Cunning, and Minor Illusion for Forest Gnome. All three of those are pretty important to the gnome, and I hope they're still there. [B]Dwarf[/B] is as we last saw them in the UA, but [U]Darkvision is now 120'[/U]. No mention of Dwarven Resilience (resistance/adv vs poison) and Forge Wise (two free tool profs). Also, according to the video, there's a [U]sidebar in the PHB on using previously published species[/U] (yay), but [U]different background guidelines are only in the DMG[/U]. If I am right that all of the above features not mentioned in fact do stay, I think MotM should be able to be used as written for all the speces that have not been updated, which is what I'd like. [/QUOTE]
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