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D&D spellcasters in the modern world
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<blockquote data-quote="s/LaSH" data-source="post: 407738" data-attributes="member: 6929"><p>1: Also, the US didn't get involved in the war for another, what, 2 years? (OK, so Western Europe sat there watching Hitler conquering Eastern Europe for six or so years before acting.) Unless they had divination spells and assessed what would happen before it happened... but then Hitler would have assessed his options and done things differently... it's all very confusing.</p><p></p><p>2: The same could be said for chemists, or any scientist these days. To make a name for yourself in the science books you generally have to blow something up real good. A hundred years later, people are learning about it in high school. They don't drop Fireballs at their feet, they set them off in the quad outside and take notes.</p><p></p><p>I think everyone would be trained in wizardry, but people who could cast useful spells would be restricted to University/College graduates. Unless magic is a 'gift', in which case it would be much easier to control. "You have magic powers? Come with us to the Government School."</p><p></p><p>3: I agree with this. Anybody who doesn't is overestimating human willpower. In fact, I've read articles on hypnosis that quite frightened me... a preacher with absolutely no divine connections can set up hypnotic fervour just with the rhythm of their words. Even a trained sceptic can be swept up in the event. So much for precious stubborn willpower. If something specifically designed to awe and frighten us mere mortals shows up, people will fall over in shock. (Celestials, i.e. angels, have an aura of menace - that's not the game designers being creative.)</p><p></p><p></p><p>And I suspect they'll find a way to convert livestock into XP for making items... then you'll have thaumovegans who only use magical items made from plant energies.</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 407738, member: 6929"] 1: Also, the US didn't get involved in the war for another, what, 2 years? (OK, so Western Europe sat there watching Hitler conquering Eastern Europe for six or so years before acting.) Unless they had divination spells and assessed what would happen before it happened... but then Hitler would have assessed his options and done things differently... it's all very confusing. 2: The same could be said for chemists, or any scientist these days. To make a name for yourself in the science books you generally have to blow something up real good. A hundred years later, people are learning about it in high school. They don't drop Fireballs at their feet, they set them off in the quad outside and take notes. I think everyone would be trained in wizardry, but people who could cast useful spells would be restricted to University/College graduates. Unless magic is a 'gift', in which case it would be much easier to control. "You have magic powers? Come with us to the Government School." 3: I agree with this. Anybody who doesn't is overestimating human willpower. In fact, I've read articles on hypnosis that quite frightened me... a preacher with absolutely no divine connections can set up hypnotic fervour just with the rhythm of their words. Even a trained sceptic can be swept up in the event. So much for precious stubborn willpower. If something specifically designed to awe and frighten us mere mortals shows up, people will fall over in shock. (Celestials, i.e. angels, have an aura of menace - that's not the game designers being creative.) And I suspect they'll find a way to convert livestock into XP for making items... then you'll have thaumovegans who only use magical items made from plant energies. [/QUOTE]
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