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<blockquote data-quote="Von Ether" data-source="post: 7668034" data-attributes="member: 15582"><p>I got my old red box out of the Sears mail order catalog. </p><p></p><p>That said, this is what Hasbro brings to the table for D&D and what Hasbro has wanted all along. Both of which (yeah, this time I'm that guy) irks me.</p><p></p><p>First, because Hasbro should have been doing this for ages. (I can imagine that Hasbro is the boss smoking his cigar while WotC as the nervous employee is hearing Hasbro say, "You want to be promoted to Wal-Mart, you have to earn it. Just look how hard Magic McCard is working. That's why he gets the Wal-Mart.)</p><p></p><p>And second, that's why Hasbro's holy grail for D&D has been to find a way to "toyify" it, not only for the masses, but also to make it an evergreen product that needs no "silly" R&D department every 8 years. Just pull it out of the injection mold, box it, shrink wrap it, throw it on the shelf and let the money roll in.</p><p></p><p>As a guy on the street, you'd think that Hasbro would give up on that. But Hasbro is not a hive mind, it's a corporation. There's always going to be some up and comer VP who hopes they can get a promotion out of cracking that code. </p><p></p><p>Basically, as a board game production product, D&D is "broke" and there will always be someone more interested in "fixing it" so it makes more profit for less cost instead of leaving it alone.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 7668034, member: 15582"] I got my old red box out of the Sears mail order catalog. That said, this is what Hasbro brings to the table for D&D and what Hasbro has wanted all along. Both of which (yeah, this time I'm that guy) irks me. First, because Hasbro should have been doing this for ages. (I can imagine that Hasbro is the boss smoking his cigar while WotC as the nervous employee is hearing Hasbro say, "You want to be promoted to Wal-Mart, you have to earn it. Just look how hard Magic McCard is working. That's why he gets the Wal-Mart.) And second, that's why Hasbro's holy grail for D&D has been to find a way to "toyify" it, not only for the masses, but also to make it an evergreen product that needs no "silly" R&D department every 8 years. Just pull it out of the injection mold, box it, shrink wrap it, throw it on the shelf and let the money roll in. As a guy on the street, you'd think that Hasbro would give up on that. But Hasbro is not a hive mind, it's a corporation. There's always going to be some up and comer VP who hopes they can get a promotion out of cracking that code. Basically, as a board game production product, D&D is "broke" and there will always be someone more interested in "fixing it" so it makes more profit for less cost instead of leaving it alone. [/QUOTE]
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