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<blockquote data-quote="Rellott" data-source="post: 7611281" data-attributes="member: 6809701"><p><strong>D&amp;D Summer School Course</strong></p><p></p><p>As a school teacher, I’m not confident letting them simply observe is the best thing. That creates down time for them to lose interest and find other things (disruptive and/or destructive) things to do. </p><p>I would suggest giving them jobs, like looking up rules (getting them familiar with the book, using indexes and ToCs) retrieving wayward dice, assisting a player who has a different class than the one they used so they can be exposed to the breadth of options (or a similar one if you want to let them become “experts”), or even assisting you with the monsters/NPCs. </p><p></p><p>As for adventures... Not sure. I like Hidden Halls or Hazakor as a nice starter adventure for younger kids, but it’s not terribly sandboxy.</p><p></p><p>Waterdeep’s chapter 1 is pretty nice and not too investigative, but also not terribly sandboxy. Kobold Press just released their Margreve book that has a pretty interesting (if creepy) level 1 sandboxy adventure titled Hollow.</p><p>You could also use some of the material from Princes of the Apocalypse, which is pretty sandboxy at lower levels.</p></blockquote><p></p>
[QUOTE="Rellott, post: 7611281, member: 6809701"] [b]D&D Summer School Course[/b] As a school teacher, I’m not confident letting them simply observe is the best thing. That creates down time for them to lose interest and find other things (disruptive and/or destructive) things to do. I would suggest giving them jobs, like looking up rules (getting them familiar with the book, using indexes and ToCs) retrieving wayward dice, assisting a player who has a different class than the one they used so they can be exposed to the breadth of options (or a similar one if you want to let them become “experts”), or even assisting you with the monsters/NPCs. As for adventures... Not sure. I like Hidden Halls or Hazakor as a nice starter adventure for younger kids, but it’s not terribly sandboxy. Waterdeep’s chapter 1 is pretty nice and not too investigative, but also not terribly sandboxy. Kobold Press just released their Margreve book that has a pretty interesting (if creepy) level 1 sandboxy adventure titled Hollow. You could also use some of the material from Princes of the Apocalypse, which is pretty sandboxy at lower levels. [/QUOTE]
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