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D&D The Immersive Quest - My Adventure & Review
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<blockquote data-quote="Kannik" data-source="post: 9549053" data-attributes="member: 984"><p>Hi there, great to meet a pair of the designers! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Aye, I really get the challenge that comes with designing for as broad an audience as possible, especially in the design of the quests as they need to both be accessible/completable from a physical/interactivity standpoint as well as avoiding being too dependent on D&D “obscura”. (And cost – as an architect I am most aware of that balancing act as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) </p><p></p><p></p><p>One of the greatest joys for me came from just seeing the D&D imagery and iconic creatures brought to life in such a well-done and sturdy fashion. (Especially as in one of my current campaigns I'm adventuring with an owlbear companion -- difficulty increase as a Wizard or not, I was happy to pet that cute one all over.)</p><p></p><p></p><p>I would certainly be interested in visiting again for a new adventure!</p><p></p><p></p><p>This is intriguing, as might be a handful of 'adventuring nights' that's re-tuned for more experienced/knowledgeable D&D players. I could see redesigned quests, more staff actors for more bespoke activities and interactivity, etc.</p><p></p><p></p><p>No surprise given our RPG playing-ness, I've been musing on some potentials since my visit. If it's OK for you I'll PM you to start up a conversation about them.</p><p></p><p></p><p>Oh, I would very much enjoy going through it with one of the designers to hear more thoughts and insights! Alas I likely won't be visiting home again until after it has left Toronto. :/ But when it returns for it's second nighttime, outdoor experience (especially if it's again available over the holidays when I know I will be home), I will ping you! </p><p></p><p></p><p>Really? Now I'm curious! I must have totally failed my skill check to notice (just like I didn't notice the bracelet reader at the bridge exit)...</p><p></p><p></p><p>To you both, merci! I know there's a lot of behind the scenes effort that it took (and will continue to take) to pull it off. It is very cool that you got to take your (as I noted in my review, clear) passion for and love of D&D and get to make something of it as part of your professional lives. And that it also gets to introduce and entice new players into the hobby is wonderful icing on the cake.</p></blockquote><p></p>
[QUOTE="Kannik, post: 9549053, member: 984"] Hi there, great to meet a pair of the designers! :) Aye, I really get the challenge that comes with designing for as broad an audience as possible, especially in the design of the quests as they need to both be accessible/completable from a physical/interactivity standpoint as well as avoiding being too dependent on D&D “obscura”. (And cost – as an architect I am most aware of that balancing act as well :)) One of the greatest joys for me came from just seeing the D&D imagery and iconic creatures brought to life in such a well-done and sturdy fashion. (Especially as in one of my current campaigns I'm adventuring with an owlbear companion -- difficulty increase as a Wizard or not, I was happy to pet that cute one all over.) I would certainly be interested in visiting again for a new adventure! This is intriguing, as might be a handful of 'adventuring nights' that's re-tuned for more experienced/knowledgeable D&D players. I could see redesigned quests, more staff actors for more bespoke activities and interactivity, etc. No surprise given our RPG playing-ness, I've been musing on some potentials since my visit. If it's OK for you I'll PM you to start up a conversation about them. Oh, I would very much enjoy going through it with one of the designers to hear more thoughts and insights! Alas I likely won't be visiting home again until after it has left Toronto. :/ But when it returns for it's second nighttime, outdoor experience (especially if it's again available over the holidays when I know I will be home), I will ping you! Really? Now I'm curious! I must have totally failed my skill check to notice (just like I didn't notice the bracelet reader at the bridge exit)... To you both, merci! I know there's a lot of behind the scenes effort that it took (and will continue to take) to pull it off. It is very cool that you got to take your (as I noted in my review, clear) passion for and love of D&D and get to make something of it as part of your professional lives. And that it also gets to introduce and entice new players into the hobby is wonderful icing on the cake. [/QUOTE]
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