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D&D Tower of Druaga
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<blockquote data-quote="Heir Raktus" data-source="post: 5369381" data-attributes="member: 33513"><p>I'm assuming this might be the forum to post it in... I'm trying to work on a campaign idea based on an anime/video game which were both dungeon crawls in their own respect. The idea is that the players, for some reason, need to climb a tower that reaches past the heavens. The tower would become the parties entire world with so many levels as to carry them from their first adventure at level 1 all the way to level 30 as they progress to the peak of the tower. </p><p></p><p>Various levels of the tower would be filled with specific events. One might be purely enviornment versus the players, another might be trap laden and others could be monster filled. Some levels are monster sieged outposts of various other climbing parties that decided to settle where they stopped. These towns would trade with lower levels in some small respect and serve as both resupply and rest stops for the party.</p><p></p><p><a href="http://en.wikipedia.org/wiki/The_Tower_of_Druaga" target="_blank">The Tower of Druaga - Wikipedia, the free encyclopedia</a></p><p></p><p>I was just wondering if anyone might have any map making skills/ideas to help out...</p></blockquote><p></p>
[QUOTE="Heir Raktus, post: 5369381, member: 33513"] I'm assuming this might be the forum to post it in... I'm trying to work on a campaign idea based on an anime/video game which were both dungeon crawls in their own respect. The idea is that the players, for some reason, need to climb a tower that reaches past the heavens. The tower would become the parties entire world with so many levels as to carry them from their first adventure at level 1 all the way to level 30 as they progress to the peak of the tower. Various levels of the tower would be filled with specific events. One might be purely enviornment versus the players, another might be trap laden and others could be monster filled. Some levels are monster sieged outposts of various other climbing parties that decided to settle where they stopped. These towns would trade with lower levels in some small respect and serve as both resupply and rest stops for the party. [url=http://en.wikipedia.org/wiki/The_Tower_of_Druaga]The Tower of Druaga - Wikipedia, the free encyclopedia[/url] I was just wondering if anyone might have any map making skills/ideas to help out... [/QUOTE]
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