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General Tabletop Discussion
*Dungeons & Dragons
D&D tries to be a little of everything, and that's its secret strength (and weakness)
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<blockquote data-quote="Shardstone" data-source="post: 9194677" data-attributes="member: 6807784"><p>Again, you are inserting things into my argument that I didn't put there myself. I'm not talking about chess in D&D, I'm talking about adding other genre-based mechanics to D&D, be they hard or soft. I haven't said anything about people complaining on this forum and I don't care about that either. I have no idea why people want to keep quoting me and talking about complainers, when I've said many times that I'm here to talk about the ins and outs of game design as well as different practices for games at the table.</p><p></p><p>Furthermore, you are projecting your ideas about house rules onto my argument. Esper Genesis is a lot more than just a page of house rules and it's a very successful 3rd party 5E-based game. Legends of Rokugan is an amazing 5E-hack based on L5R with a lot more than a page of house rules.</p><p></p><p>Lastly, it's incredibly insulting to just assume what I'm creating is bad design by default. You are essentially taking my argument and reframing it in an absolutely absurd way to make it sound silly. Yes, the points you're making are valid, had they been in response to what I was actually saying. But your responses assume that I'm someone who is just here to complain, that all my designs are bad, and that I need to keep any changes to the game under one page. </p><p></p><p>If you're going to respond to <strong>me</strong>, please respond to <strong>me</strong>, not this legion of complainers you think you're responding to.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9194677, member: 6807784"] Again, you are inserting things into my argument that I didn't put there myself. I'm not talking about chess in D&D, I'm talking about adding other genre-based mechanics to D&D, be they hard or soft. I haven't said anything about people complaining on this forum and I don't care about that either. I have no idea why people want to keep quoting me and talking about complainers, when I've said many times that I'm here to talk about the ins and outs of game design as well as different practices for games at the table. Furthermore, you are projecting your ideas about house rules onto my argument. Esper Genesis is a lot more than just a page of house rules and it's a very successful 3rd party 5E-based game. Legends of Rokugan is an amazing 5E-hack based on L5R with a lot more than a page of house rules. Lastly, it's incredibly insulting to just assume what I'm creating is bad design by default. You are essentially taking my argument and reframing it in an absolutely absurd way to make it sound silly. Yes, the points you're making are valid, had they been in response to what I was actually saying. But your responses assume that I'm someone who is just here to complain, that all my designs are bad, and that I need to keep any changes to the game under one page. If you're going to respond to [B]me[/B], please respond to [B]me[/B], not this legion of complainers you think you're responding to. [/QUOTE]
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Community
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D&D tries to be a little of everything, and that's its secret strength (and weakness)
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