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D&D tries to be a little of everything, and that's its secret strength (and weakness)
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<blockquote data-quote="DEFCON 1" data-source="post: 9195994" data-attributes="member: 7006"><p>This is talking about two different things,</p><p></p><p>If you have a style of D&D that you like that the base game does not do out of the box, but you can get there with a half-page of house rules for your table... then that's exactly the situation you and WotC want you to be in. House-ruling at your own personal table is precisely the thing that has been a foundational part of D&D since the beginning.</p><p></p><p>But that's not what the rest of us are saying when we talk about just playing a different RPG. Those statements are addressed to all the player who want WOTC to change the base game itself to incorporate all the styles they personally want in D&D so that they don't have to make a half-page of house rules. All the people who vent in the One D&D boards about how the numbers of 5E don't balance out as well as the numbers of 4E did. All the people who vent that they can't hammer 5E into the same sort of gritty sword-and-sorcery experience they got back in AD&D. So on and so forth. And they insult the designers of D&D that they just can't "fix" the game the way they think it should play.</p><p></p><p>But if you tell those people "Well, if you think 4E and AD&D were so much better than your massively hammered version 5E... then why don't you just play 4E or AD&D and be happy?"... they respond with "I can't find any players." DESPITE there being an entire world connected via internet of potential players out there. Nope... "everyone only wants to play 5E" is their automatic response... and thus they have to be miserable playing a game they don't like because they can't put in the work to really find just 3 other people across the globe to play the game they want.</p><p></p><p>Well... at that point, all the rest of us can do is shrug our shoulders and say "Sorry! I guess you're just screwed then."</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9195994, member: 7006"] This is talking about two different things, If you have a style of D&D that you like that the base game does not do out of the box, but you can get there with a half-page of house rules for your table... then that's exactly the situation you and WotC want you to be in. House-ruling at your own personal table is precisely the thing that has been a foundational part of D&D since the beginning. But that's not what the rest of us are saying when we talk about just playing a different RPG. Those statements are addressed to all the player who want WOTC to change the base game itself to incorporate all the styles they personally want in D&D so that they don't have to make a half-page of house rules. All the people who vent in the One D&D boards about how the numbers of 5E don't balance out as well as the numbers of 4E did. All the people who vent that they can't hammer 5E into the same sort of gritty sword-and-sorcery experience they got back in AD&D. So on and so forth. And they insult the designers of D&D that they just can't "fix" the game the way they think it should play. But if you tell those people "Well, if you think 4E and AD&D were so much better than your massively hammered version 5E... then why don't you just play 4E or AD&D and be happy?"... they respond with "I can't find any players." DESPITE there being an entire world connected via internet of potential players out there. Nope... "everyone only wants to play 5E" is their automatic response... and thus they have to be miserable playing a game they don't like because they can't put in the work to really find just 3 other people across the globe to play the game they want. Well... at that point, all the rest of us can do is shrug our shoulders and say "Sorry! I guess you're just screwed then." [/QUOTE]
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D&D tries to be a little of everything, and that's its secret strength (and weakness)
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