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<blockquote data-quote="FireLance" data-source="post: 2438140" data-attributes="member: 3424"><p>#6 (continued). If we venture into the murky area of partially-charged magic items, consider a half-fiend half-gray elf Warmage 1 with a <em>+2 headband of intellect</em> and a partially charged <em>staff of empowered disintegrate</em> or <em>staff of repeat spell disintegrate</em>.</p><p></p><p>At 32-point buy, the character could look as follows: Str 12 (8 +4 half-fiend), Dex 16 (12 +4 half-fiend), Con 12 (12 +2 half-fiend, -2 gray elf), Int 26 (18 +4 half-fiend, +2 gray elf, +2 enhancement), Wis 10, Cha 16 (14 +2 half-fiend). A <em>headband of intellect</em> costs 4000 gp, and a <em>staff of empowered disintegrate</em> crafted at caster level 20 with one charge remaining costs 8 x 20 x 750 / 50 = 2400 gp. A <em>staff of repeat spell disintegrate</em> crafted at caster level 20 costs 9 x 20 x 750 / 50 = 2700 gp. If he wants, he can also afford a <em>potion of fox's cunning</em>, which increases his Intelligence to 28.</p><p></p><p>If he uses a staff, he gets to add his Intelligence bonus to damage because of his Warmage Edge. Without the effects of the potion, he deals a maximum of (40 x 6 + 8) x 1.5 x 2 = 744 points of damage with the <em>staff of empowered disintegrate</em> and (40 x 6 +8) x 2 x 2 = 992 points of damage over two rounds with the <em>staff of repeat spell disintegrate</em>. The potion increases the maximum damage to 746 and 996 respectively (the odd point of damage gets rounded down by empower in the first instance).</p><p></p><p>EDIT: Oops, I forgot that a warmage only gets to add his warmage edge once per casting. This will affect the maximum damage when he uses a <em>staff of repeat spell disintegrate</em> as he will not get his warmage edge damage bonus in the second round. This reduces the maximum damage by 16 points in the potion-less scenario and 18 points in the potion scenario for a total of 976 and 978 respectively.</p></blockquote><p></p>
[QUOTE="FireLance, post: 2438140, member: 3424"] #6 (continued). If we venture into the murky area of partially-charged magic items, consider a half-fiend half-gray elf Warmage 1 with a [I]+2 headband of intellect[/I] and a partially charged [I]staff of empowered disintegrate[/I] or [I]staff of repeat spell disintegrate[/I]. At 32-point buy, the character could look as follows: Str 12 (8 +4 half-fiend), Dex 16 (12 +4 half-fiend), Con 12 (12 +2 half-fiend, -2 gray elf), Int 26 (18 +4 half-fiend, +2 gray elf, +2 enhancement), Wis 10, Cha 16 (14 +2 half-fiend). A [I]headband of intellect[/I] costs 4000 gp, and a [I]staff of empowered disintegrate[/I] crafted at caster level 20 with one charge remaining costs 8 x 20 x 750 / 50 = 2400 gp. A [I]staff of repeat spell disintegrate[/I] crafted at caster level 20 costs 9 x 20 x 750 / 50 = 2700 gp. If he wants, he can also afford a [I]potion of fox's cunning[/I], which increases his Intelligence to 28. If he uses a staff, he gets to add his Intelligence bonus to damage because of his Warmage Edge. Without the effects of the potion, he deals a maximum of (40 x 6 + 8) x 1.5 x 2 = 744 points of damage with the [I]staff of empowered disintegrate[/I] and (40 x 6 +8) x 2 x 2 = 992 points of damage over two rounds with the [I]staff of repeat spell disintegrate[/I]. The potion increases the maximum damage to 746 and 996 respectively (the odd point of damage gets rounded down by empower in the first instance). EDIT: Oops, I forgot that a warmage only gets to add his warmage edge once per casting. This will affect the maximum damage when he uses a [I]staff of repeat spell disintegrate[/I] as he will not get his warmage edge damage bonus in the second round. This reduces the maximum damage by 16 points in the potion-less scenario and 18 points in the potion scenario for a total of 976 and 978 respectively. [/QUOTE]
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