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<blockquote data-quote="the Jester" data-source="post: 5538518" data-attributes="member: 1210"><p>Interesting topic!</p><p></p><p></p><p></p><p>I run almost exclusively homebrews, and I use all of these (except undead) sparingly. </p><p></p><p>Dragons are rare in my game- my current party is 11th to 12th level and they have met three dragons in their career so far, one of which (along with its wererat allies) defeated them, one of which they slew and one of which they bribed with a 5,000 gp sapphire so that they could pass through its territory. </p><p></p><p>Drow- I totally agree that they are overused in published adventures, but nobody has actually seen a Drow in my campaign in probably ten real time years. Before long they will, though- odds are I'm going to run P2 shortly.</p><p></p><p>Vampires- The pcs imc just slew one a couple of games ago, but I don't use them much. The last one before that was probably about 5 real time years ago (when I ran Return to the Tomb of Horrors).</p><p></p><p>Oversized Weapons- I've flavored like one or two weapons ever this way, most recently... uh... probably a decade ago?</p><p></p><p>A couple of choices for my own game:</p><p></p><p><strong>Clockwork Horrors</strong> are one of those monsters that turns up in every game eventually. One of the setting's big and VERY hard to destroy villains is tied strongly to them too. Still, I use them an awful lot. </p><p></p><p><strong>Skill Challenges to Find the Dungeon</strong> are a fun way to model the "hard to find adventure" or "magically hidden stronghold", but I've done them a few times in the last year or two. Note to self: Back off on this.</p><p></p><p><strong>Lost Technology</strong> is a setting icon, but again, I can overuse it sometimes. I do love me some ancient ruins with radioactive crystals within, though!</p></blockquote><p></p>
[QUOTE="the Jester, post: 5538518, member: 1210"] Interesting topic! I run almost exclusively homebrews, and I use all of these (except undead) sparingly. Dragons are rare in my game- my current party is 11th to 12th level and they have met three dragons in their career so far, one of which (along with its wererat allies) defeated them, one of which they slew and one of which they bribed with a 5,000 gp sapphire so that they could pass through its territory. Drow- I totally agree that they are overused in published adventures, but nobody has actually seen a Drow in my campaign in probably ten real time years. Before long they will, though- odds are I'm going to run P2 shortly. Vampires- The pcs imc just slew one a couple of games ago, but I don't use them much. The last one before that was probably about 5 real time years ago (when I ran Return to the Tomb of Horrors). Oversized Weapons- I've flavored like one or two weapons ever this way, most recently... uh... probably a decade ago? A couple of choices for my own game: [b]Clockwork Horrors[/b] are one of those monsters that turns up in every game eventually. One of the setting's big and VERY hard to destroy villains is tied strongly to them too. Still, I use them an awful lot. [b]Skill Challenges to Find the Dungeon[/b] are a fun way to model the "hard to find adventure" or "magically hidden stronghold", but I've done them a few times in the last year or two. Note to self: Back off on this. [b]Lost Technology[/b] is a setting icon, but again, I can overuse it sometimes. I do love me some ancient ruins with radioactive crystals within, though! [/QUOTE]
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