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<blockquote data-quote="Hussar" data-source="post: 9190684" data-attributes="member: 22779"><p>Meh, I find it gets to the point where the save DC's are either so low that the stat bonus is just gilding the lily, or so high and often hitting your non proficient saves, that the stat bonus just isn't going to help you. A +2 or +3 vs a +0 doesn't matter a whole lot when the save DC is 16 or 17. </p><p></p><p>And, I disagree about the accuracy thing as well. A +1 doesn't matter all that much really. You're not turning that many misses into hits because you simply don't miss that much. If a standard bonus, say, +6-8 (pretty typical for most characters) hits around 66% of the time, then you can only hit 33% more. That's the absolute most you can improve. And, generally, you're not going to improve that much - maybe 10% (ish). I watch players race to 20 to make sure they get that +5 stat bonus and realize that my 16 stat hits pretty much just as often. Sure, they might get the odd extra hit, but, it makes very, very little difference overall. </p><p></p><p>You just can't hit more than you attack. There's an upper limit to how much damage you can possibly do, and, once you're in around that 70-80% hit rate (which you certainly don't need a +5 stat bonus to get), the extra stats just don't matter all that much.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9190684, member: 22779"] Meh, I find it gets to the point where the save DC's are either so low that the stat bonus is just gilding the lily, or so high and often hitting your non proficient saves, that the stat bonus just isn't going to help you. A +2 or +3 vs a +0 doesn't matter a whole lot when the save DC is 16 or 17. And, I disagree about the accuracy thing as well. A +1 doesn't matter all that much really. You're not turning that many misses into hits because you simply don't miss that much. If a standard bonus, say, +6-8 (pretty typical for most characters) hits around 66% of the time, then you can only hit 33% more. That's the absolute most you can improve. And, generally, you're not going to improve that much - maybe 10% (ish). I watch players race to 20 to make sure they get that +5 stat bonus and realize that my 16 stat hits pretty much just as often. Sure, they might get the odd extra hit, but, it makes very, very little difference overall. You just can't hit more than you attack. There's an upper limit to how much damage you can possibly do, and, once you're in around that 70-80% hit rate (which you certainly don't need a +5 stat bonus to get), the extra stats just don't matter all that much. [/QUOTE]
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