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<blockquote data-quote="Chaosmancer" data-source="post: 9196181" data-attributes="member: 6801228"><p>I also use that, but it doesn't correct the core problem. After all, the other abilities with more skills can also be used as variants, and they do not need to be used as variants for the skills they are already associated with.</p><p></p><p></p><p></p><p>When I DM, I am the most likely to use investigation out of anyone I've played with. The vast majority of the DMs I play with only use perception. It is a common problem, so I'm not sure why you are so shocked that it happens. As for the knowledge skills, again, their lack of use is commonly discussed. I attempt to use them, but there is never anything riding on them. Knowledge of what something is can make it easier to deal with, or add context to a mural or statue, but it rarely solves the problem and it is never required to progress. And I've never even heard of someone using those skills in social situations. The only way I could see that working is by hiding the information needed to navigate a social check, but that doesn't sound like it would be very effective.</p><p></p><p></p><p></p><p>Perception is vitally important, I agree. Insight less so, it depends on your DM. I've had many DMs who won't even allow you to roll insight when dealing with someone you've only met for the first time, because you could not possibly tell anything about them. Yes, I know bad DMing is bad, but with that being the case I've often found that Insight only has one real use, and that use is something that is not vital to the degree perception is. Survival falls into the same camp. </p><p></p><p>Now, if you want to argue that all three are vitally important... then great, that simply strengthens wisdom to make it even better than it already is compared to Strength, Intelligence and Constitution.</p><p></p><p></p><p></p><p>I don't even understand what you mean by that. Do you have such detailed worlds that you can point to specific religious greetings that would allow for someone to be in polite society effectively? Most games don't do that. And if it is something unique to your table, it won't exactly play into a general trend.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9196181, member: 6801228"] I also use that, but it doesn't correct the core problem. After all, the other abilities with more skills can also be used as variants, and they do not need to be used as variants for the skills they are already associated with. When I DM, I am the most likely to use investigation out of anyone I've played with. The vast majority of the DMs I play with only use perception. It is a common problem, so I'm not sure why you are so shocked that it happens. As for the knowledge skills, again, their lack of use is commonly discussed. I attempt to use them, but there is never anything riding on them. Knowledge of what something is can make it easier to deal with, or add context to a mural or statue, but it rarely solves the problem and it is never required to progress. And I've never even heard of someone using those skills in social situations. The only way I could see that working is by hiding the information needed to navigate a social check, but that doesn't sound like it would be very effective. Perception is vitally important, I agree. Insight less so, it depends on your DM. I've had many DMs who won't even allow you to roll insight when dealing with someone you've only met for the first time, because you could not possibly tell anything about them. Yes, I know bad DMing is bad, but with that being the case I've often found that Insight only has one real use, and that use is something that is not vital to the degree perception is. Survival falls into the same camp. Now, if you want to argue that all three are vitally important... then great, that simply strengthens wisdom to make it even better than it already is compared to Strength, Intelligence and Constitution. I don't even understand what you mean by that. Do you have such detailed worlds that you can point to specific religious greetings that would allow for someone to be in polite society effectively? Most games don't do that. And if it is something unique to your table, it won't exactly play into a general trend. [/QUOTE]
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