Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Update: 2024 Rulebooks & Survey Results
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 9196735" data-attributes="member: 93670"><p>Yea. I'm firmly in the camp that brewers tools can detect alcohol as of xge(?) Because they put a ton of stupid tools in the phb back in 2014 that may or may not have had a reason to exist prior to removing or deciding not to add a crafting subsystem. But needed to make it to <em>something</em>.</p><p></p><p> As to the cocktail mixing bartender though it's more of a knowledge check and would use int or wis than some kind of stealth check to know the recipe not dex or whatever. Knowing that the alcohol is hard to notice if diluted and hidden by other flavors right is just of a matter of experience in tasting such a drink <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Granted someone is still going to be drinking <em>multiple</em> cocktails or <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /> <em>gasp</em> <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" />a novelty fishbowl sized glass, it just won't seem like there's much alcohol in it. About the only time it might matter </p><p></p><p>[Spoiler="barnerd stuff"]</p><p>Mix enough non-alcoholic stuff (ice/citrus/ice melt in shaker/tonic water/etc) with an unusual high proof spirit like absinth or common but unusually distinctive variant of a common spirit like botanist in a drink where the unusual really pops & it's just a matter of knowing which cocktail recipe tastes good but needs a big glass which makes for a d&d relevant situation.</p><p></p><p>[/spoiler] </p><p>About the only time I could think of it possibly becoming relevant in d&d is drinks prepared for a larger size category creature where instead of one 6oz cocktail with ~2oz of spirit it's a 24 or 36oz cocktail with 4-6oz+ of spirit.</p><p></p><p> <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" />now I want a <em>proper</em> social encounter with giants ogres and so on will offer PCs at some point <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9196735, member: 93670"] Yea. I'm firmly in the camp that brewers tools can detect alcohol as of xge(?) Because they put a ton of stupid tools in the phb back in 2014 that may or may not have had a reason to exist prior to removing or deciding not to add a crafting subsystem. But needed to make it to [I]something[/I]. As to the cocktail mixing bartender though it's more of a knowledge check and would use int or wis than some kind of stealth check to know the recipe not dex or whatever. Knowing that the alcohol is hard to notice if diluted and hidden by other flavors right is just of a matter of experience in tasting such a drink :). Granted someone is still going to be drinking [I]multiple[/I] cocktails or 😈 [I]gasp[/I] 😈a novelty fishbowl sized glass, it just won't seem like there's much alcohol in it. About the only time it might matter [Spoiler="barnerd stuff"] Mix enough non-alcoholic stuff (ice/citrus/ice melt in shaker/tonic water/etc) with an unusual high proof spirit like absinth or common but unusually distinctive variant of a common spirit like botanist in a drink where the unusual really pops & it's just a matter of knowing which cocktail recipe tastes good but needs a big glass which makes for a d&d relevant situation. [/spoiler] About the only time I could think of it possibly becoming relevant in d&d is drinks prepared for a larger size category creature where instead of one 6oz cocktail with ~2oz of spirit it's a 24 or 36oz cocktail with 4-6oz+ of spirit. 😈now I want a [I]proper[/I] social encounter with giants ogres and so on will offer PCs at some point 😈 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Update: 2024 Rulebooks & Survey Results
Top