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D&D video games license to Infrogames extended til 2017
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<blockquote data-quote="TwinBahamut" data-source="post: 3650570" data-attributes="member: 32536"><p>It is entirely possible that the D&D license just isn't very appealing to computer and video game companies. Other than the D&D name itself (and the D&D ruleset of course), there isn't a lot of valuable IPs in there. Elves and orcs are open to everyone, and even one of the big iconics of D&D, the Mind Flayer, has been freely used by Square since the very first Final Fantasy game. The core concept of D&D, a bunch of people going on an adventure in a fantastic world, is not exclusive to D&D at all. Unless a computer developer wants to make a game using the D&D rules (a questionable endeavor, really, and certainly not necessary), then the D&D brand name is useless. It might be the worst kind of license for a game developer. Sure, settings like the Forgotten Realms have proven to be valuable, but I don't think that is equated with the value of the D&D brand.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 3650570, member: 32536"] It is entirely possible that the D&D license just isn't very appealing to computer and video game companies. Other than the D&D name itself (and the D&D ruleset of course), there isn't a lot of valuable IPs in there. Elves and orcs are open to everyone, and even one of the big iconics of D&D, the Mind Flayer, has been freely used by Square since the very first Final Fantasy game. The core concept of D&D, a bunch of people going on an adventure in a fantastic world, is not exclusive to D&D at all. Unless a computer developer wants to make a game using the D&D rules (a questionable endeavor, really, and certainly not necessary), then the D&D brand name is useless. It might be the worst kind of license for a game developer. Sure, settings like the Forgotten Realms have proven to be valuable, but I don't think that is equated with the value of the D&D brand. [/QUOTE]
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D&D video games license to Infrogames extended til 2017
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