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D&D Video Gaming News - Hasbro sues for breach of contact by Atari
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<blockquote data-quote="AllisterH" data-source="post: 5033636" data-attributes="member: 51325"><p>Derren and Shemeska complaining about 4e fluff?</p><p></p><p>Well isn't that a surprise. Geez, I know you guys hate it with a passion, but there are people here who actually like the changes to the fluff of the setting(s).</p><p></p><p>As for the fluff itself and videogame players being turned off, doubtful since as mentioned, most videogame fans only are looking for "surface" similarities. </p><p></p><p>(Waterdeep for example is pretty much the same as it was in 1e and many of the other games are set into dungeons so I'm not sure how much of a big deal this is.)</p><p></p><p>I do agree with one point Derren makes. And that is a lot of companies wish to have total control over their IP. Every videogame company is looking for that one IP (God of War, Dragon Age, Infamous) that they can then leverage in different formats and ride the gravy train.</p><p></p><p>That said, a KNOWN IP has one major advantage. Inbuilt audience. An unknown IP is a risky venture and using a known quantity helps immensely (ex: In videogame circlees/websites there are arguments as to whether Arkham Asylum is a new IP - personally I think not since without Batman and Joker, the game simply wouldn't be as well loved)</p><p></p><p>What I think Hasbro should do is look for the next Bioware. A small development house that is hungry and wants to get its name out there in the public and the D&D license would be one sure way to make some sort of headway against the rest.</p><p></p><p>Hasbro announces that the Baldur's Gate/D&D license is up for grabs and it will be innudated by developers wanting to become the next Bioware.</p><p></p><p>(BTW, what's wrong with DDO? Since they went to the micro-transaction model, they significantly increased their userbase (since the switch, they've actually gotten had to get 2 new servers to handle the load Personally, not my cup of tea but it seems to be decent)</p></blockquote><p></p>
[QUOTE="AllisterH, post: 5033636, member: 51325"] Derren and Shemeska complaining about 4e fluff? Well isn't that a surprise. Geez, I know you guys hate it with a passion, but there are people here who actually like the changes to the fluff of the setting(s). As for the fluff itself and videogame players being turned off, doubtful since as mentioned, most videogame fans only are looking for "surface" similarities. (Waterdeep for example is pretty much the same as it was in 1e and many of the other games are set into dungeons so I'm not sure how much of a big deal this is.) I do agree with one point Derren makes. And that is a lot of companies wish to have total control over their IP. Every videogame company is looking for that one IP (God of War, Dragon Age, Infamous) that they can then leverage in different formats and ride the gravy train. That said, a KNOWN IP has one major advantage. Inbuilt audience. An unknown IP is a risky venture and using a known quantity helps immensely (ex: In videogame circlees/websites there are arguments as to whether Arkham Asylum is a new IP - personally I think not since without Batman and Joker, the game simply wouldn't be as well loved) What I think Hasbro should do is look for the next Bioware. A small development house that is hungry and wants to get its name out there in the public and the D&D license would be one sure way to make some sort of headway against the rest. Hasbro announces that the Baldur's Gate/D&D license is up for grabs and it will be innudated by developers wanting to become the next Bioware. (BTW, what's wrong with DDO? Since they went to the micro-transaction model, they significantly increased their userbase (since the switch, they've actually gotten had to get 2 new servers to handle the load Personally, not my cup of tea but it seems to be decent) [/QUOTE]
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