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<blockquote data-quote="Dragonblade" data-source="post: 5033731" data-attributes="member: 2804"><p>The D&D name is worth something in the videogame market. If you think otherwise, I'm sorry, but you don't know what you are talking about.</p><p></p><p>Everyone who knows of Baldur's Gate, along with Neverwinter Nights, also knows these are D&D games. EVERYONE. And by everyone, I refer to the entire videogame playing population. I've never heard of anyone playing those games that didn't associate them with D&D. </p><p></p><p>Furthermore, I have never heard of any non-D&D players associating those games more strongly with the Forgotten Realms brand, than with the D&D brand. Any talk about the Realms being unsuited for videogaming due to 4e changes in the setting is absurd. Non tabletop videogame players don't know or care about obscure FR canon issues. Thats all obscure edition war nerd rage BS that only hardcore tabletop people like us even care about.</p><p></p><p>Also, those games all tweaked the system in their own way in order to facilitate real time combat. 4e can be modded to be real time if needed, although I think that would be a mistake. A well done D&D tactics style game where you can make your own characters, especially if it supported multi-player on the same screen, and/or online would sell like crazy.</p><p></p><p>Heck, D&D Heroes and the Dark Alliance series only made a token nod to the actual pen and paper rules and those games sold like crazy. I know people at work that organized console gaming parties specifically to get everyone together to play four player D&D Heroes. And these were people that wouldn't be caught dead playing the tabletop version. The assertion that a D&D videogame would only appeal to the market segment of videogame players that also play the pen and paper RPG is laughable. Anytime there is news on a new D&D videogame its a major news item on pretty much every major game site like IGN.</p><p></p><p>About 20 co-workers at my office all pre-ordered Dragon Age, none of them play pen and paper D&D, and frequently makes jokes about the people who do play it (I keep my hobby a secret). But interestingly enough, ALL of them talk about how they loved Neverwinter Nights and Baldur's Gate, or wish there would be a new D&D Heroes game. They don't know anything about the Realms and they think tabletop RPGs are too geeky, but they love D&D videogames. In fact, one co-worker described the game to another by saying its "like D&D" and he knew instantly what that meant. Neither of them know anything about the tabletop version.</p><p></p><p>Now that, is some serious brand power. The D&D name has a mass appeal that far transcends the pen and paper RPG. Now thats not to say the name alone can overcome a crappy game, but like another poster said, just having the D&D name means your game will get attention from the videogame media that a comparable non-D&D branded game would not.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5033731, member: 2804"] The D&D name is worth something in the videogame market. If you think otherwise, I'm sorry, but you don't know what you are talking about. Everyone who knows of Baldur's Gate, along with Neverwinter Nights, also knows these are D&D games. EVERYONE. And by everyone, I refer to the entire videogame playing population. I've never heard of anyone playing those games that didn't associate them with D&D. Furthermore, I have never heard of any non-D&D players associating those games more strongly with the Forgotten Realms brand, than with the D&D brand. Any talk about the Realms being unsuited for videogaming due to 4e changes in the setting is absurd. Non tabletop videogame players don't know or care about obscure FR canon issues. Thats all obscure edition war nerd rage BS that only hardcore tabletop people like us even care about. Also, those games all tweaked the system in their own way in order to facilitate real time combat. 4e can be modded to be real time if needed, although I think that would be a mistake. A well done D&D tactics style game where you can make your own characters, especially if it supported multi-player on the same screen, and/or online would sell like crazy. Heck, D&D Heroes and the Dark Alliance series only made a token nod to the actual pen and paper rules and those games sold like crazy. I know people at work that organized console gaming parties specifically to get everyone together to play four player D&D Heroes. And these were people that wouldn't be caught dead playing the tabletop version. The assertion that a D&D videogame would only appeal to the market segment of videogame players that also play the pen and paper RPG is laughable. Anytime there is news on a new D&D videogame its a major news item on pretty much every major game site like IGN. About 20 co-workers at my office all pre-ordered Dragon Age, none of them play pen and paper D&D, and frequently makes jokes about the people who do play it (I keep my hobby a secret). But interestingly enough, ALL of them talk about how they loved Neverwinter Nights and Baldur's Gate, or wish there would be a new D&D Heroes game. They don't know anything about the Realms and they think tabletop RPGs are too geeky, but they love D&D videogames. In fact, one co-worker described the game to another by saying its "like D&D" and he knew instantly what that meant. Neither of them know anything about the tabletop version. Now that, is some serious brand power. The D&D name has a mass appeal that far transcends the pen and paper RPG. Now thats not to say the name alone can overcome a crappy game, but like another poster said, just having the D&D name means your game will get attention from the videogame media that a comparable non-D&D branded game would not. [/QUOTE]
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