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<blockquote data-quote="mhensley" data-source="post: 3138102" data-attributes="member: 1604"><p>The encounter with the eight beastmen in the last session solved that. Everybody lost fate points in that one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>Which brings up a question I've been meaning to ask. When a character burns a fate point to avoid death in a combat, should it save the entire group or just him? Also, should it take him out of combat entirely (unconscious, fell down a hole, saved by giant eagles, whatever) or should it just negate the one killing crit?</p><p></p><p>The problems I had in the above combat was that in the very first round, 2 of the 8 pc's were hit with nasty crits. They used their fate points to negate the crits and I ruled that they were knocked unconscious and out of the fight. The problem with this was now the remaining pc's were badly outnumbered and slowly got beat down. The only way out of this downward spiral was to start allowing the use of fate points to negate death but allow them to stay in the fight. Eventually, the lone remaining pc, a dwarf marine, killed the last of the beastmen after using up all of his fate points and getting his ribs broken. </p><p></p><p>If a fate point is used just to negate one crit without taking the pc out of the fight, it's very likely to cause them to lose more fate points due to them being at 0 wounds. And if you take them out the fight with the fate point, the rest of the group may suffer. What's the answer?</p></blockquote><p></p>
[QUOTE="mhensley, post: 3138102, member: 1604"] The encounter with the eight beastmen in the last session solved that. Everybody lost fate points in that one. :cool: Which brings up a question I've been meaning to ask. When a character burns a fate point to avoid death in a combat, should it save the entire group or just him? Also, should it take him out of combat entirely (unconscious, fell down a hole, saved by giant eagles, whatever) or should it just negate the one killing crit? The problems I had in the above combat was that in the very first round, 2 of the 8 pc's were hit with nasty crits. They used their fate points to negate the crits and I ruled that they were knocked unconscious and out of the fight. The problem with this was now the remaining pc's were badly outnumbered and slowly got beat down. The only way out of this downward spiral was to start allowing the use of fate points to negate death but allow them to stay in the fight. Eventually, the lone remaining pc, a dwarf marine, killed the last of the beastmen after using up all of his fate points and getting his ribs broken. If a fate point is used just to negate one crit without taking the pc out of the fight, it's very likely to cause them to lose more fate points due to them being at 0 wounds. And if you take them out the fight with the fate point, the rest of the group may suffer. What's the answer? [/QUOTE]
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