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<blockquote data-quote="Tonguez" data-source="post: 1408222" data-attributes="member: 1125"><p>edit: The Statted Army</p><p><span style="color: SlateGray"><strong>The Dark Hunter,Deceased</strong> </span></p><p><span style="color: SlateGray">Human Druid 18 NE</span></p><p><span style="color: SlateGray">HD 18d8+18; hp 99; AC 12 (+2 Dex);</span></p><p><span style="color: SlateGray">Init +6; Spd 30 ft; </span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Bab+13/+8/+3 melee +0 ranged +2 </span></p><p><span style="color: SlateGray">SV Fort +12, Ref +8, Will +15;</span></p><p><span style="color: SlateGray">Str 10, Dex 14, Con 12, Int 10, Wis 19, Cha 14.</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">SKILLS (105):Concentration (21), Handle Animal (17), Heal (14), Knowledge (nature) (15), Listen (14), Ride (19), Spellcraft (0), Spot (22), Survival (24), </span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Swim (0). Profession (4), Craft (0), Diplomacy (2),</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">FEATS: Improved Initiative, Track, Enlarge Spell, Natural Spell, Widen Spell, Scent, Spell Focus (Conjuration), Augment Summoning</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">SQ Wild shape (6/day, elemental 2/day), Timeless Body, Thousand Faces, Venom Immunity, resist natures lure, Trackless Step, Woodland Stride, Wild Empathy, Nature Sense, Animal Companion: </span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Druid Spells </span></p><p><span style="color: SlateGray">9-2 Elemental Swarm,. Storm of Vegeance</span></p><p><span style="color: SlateGray">8-3 Mass Cure Serious Wounds, Earthquake, Word of Recall </span></p><p><span style="color: SlateGray">7-3 Creeping Doom, Summon Natures Ally, Wind Walk</span></p><p><span style="color: SlateGray">6-4 Move Earth, Greater Dispell, Mass Cats Grace, Mass Bulls Strength</span></p><p><span style="color: SlateGray">5-4 Awaken, Unhallow, Transmute Rock to Mud, Commune with Nature</span></p><p><span style="color: SlateGray">4-6 Control Water, Flame Strike, Giant Vermin, Reincarnate, Scry, Summon Natures Ally</span></p><p><span style="color: SlateGray">3-6 Call Lightning, Contangion, Meld into Stone, Remove Disease, Wind Wall, Summon Natures Ally</span></p><p><span style="color: SlateGray">2-6 Flaming Sphere, Fog Cloud, Animal Messenger, Summon Swarm, Wood Shape, Summon Natures Ally</span></p><p><span style="color: SlateGray">1-6 Charm Animals, Entangle, Goodberry, Longstride, Speak with Animals, Summon Natures Ally, </span></p><p><span style="color: SlateGray">0-6 Create Water, Detect Magic, Mending, Resistance, Purify Food & Drink,</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Personal Equipment: Dragonhide Plate, Longspear, Crossbow, Mirror of Mental Prowess</span></p><p></p><p><strong>Ravage</strong>, </p><p>human Bard 10: </p><p></p><p>HD 10d6+10; hp 45; AC 15 (+2 Dex + Armour);</p><p>Init +6; Spd 30 ft; </p><p>BAB +7/+2</p><p>SV Fort +4, Ref +9, Will +7</p><p>Str 10, Dex 14, Con 12, Int 14, Wis 10, Cha 16.</p><p></p><p>SQ bardic knowledge+20, bardic music; greatness, courage +2, suggestion, fascinate, countersong</p><p>Skills (104) Appraise (7), Balance (7), Bluff (8), Concentration (11), Diplomacy (16*), Gather Information (13), Hide (12), Knowledge (Politics) (12), Listen (10), Move Silently (7), Perform (16), Sense Motive (12*),</p><p></p><p>Climb (0), Craft (2), Decipher Script (2),Profession (0), Sleight of Hand (2), Speak Language (n/a), Spellcraft (2), Swim (0), Tumble (2), and Use Magic Device (13). Disguise (3), Escape Artist (2), Jump (0),</p><p></p><p>Feats: Improved Initiative, Negotiator, Point Blank, Precise Shot, Rapid Shot</p><p>Spells per Day 3 3 3 2 0</p><p>Bard Spells Known:</p><p>4-2 Hallucinatory Terrain, Dimension Door, </p><p>3-4 See Invisibility, Invisibility Sphere, Haste, </p><p>2-4Whispering Wind, Sound Burst, Scare, Enthrall</p><p>1-4 Sleep, Expeditious Retreat, Alarm, Grease</p><p>0-6 Message, Presdigitation, Know Direction, Detect Magic, Dancing Lights, Resistance</p><p></p><p>Personal Equipment: Ethereal Leather Armour, Crossbow, Long sword </p><p></p><p><strong>Raptor</strong></p><p>human Marshall 10: </p><p></p><p>HD 10d8+20; hp 65 AC 16 (+1 Dex+ armour);</p><p>Init +5; Spd 30 ft; </p><p>BAB +7/+2 m+0 r+1</p><p>SV Fort+9, Ref+4, Will+7 </p><p>Str 10, Dex 12, Con14, Int 14, Wis 10, Cha 16.</p><p></p><p>SQ Skill Focus (Diplomacy), Minor Aura +3, Major Aura, Move Action 2/day</p><p>Skills (78) Bluff (8), Diplomacy (13), Handle Animal (8), Intimidate (13), Listen (12*), Ride (12), Sense Motive (10), Speak Language (n/a), Spot (12*), Survival (10), </p><p></p><p>Swim (0). Perform (3),Knowledge: (2),</p><p></p><p>Feats: Improved Initiative, Alertness*, Blindfight, Endurance, Combat Expertise</p><p></p><p>Aura</p><p>Minor 5 Fortitude, Will, Watchful Eye (Reflex), Master Tactics (Bonus Damage in Flank), </p><p>Major 3 Melee Attack, Urgency Spd+10ft, Steady Hand (Ranged attack))</p><p></p><p>Personal Equipment: Chainmail, Longsword, Crossbow</p><p></p><p></p><p><span style="color: Wheat"><strong>The Dark Hunt</strong></span></p><p><span style="color: Wheat">General: The Dark Hunter Druid Lv18 207.36</span></p><p><span style="color: Wheat">Lieutenants: Hunt Masters Ravage and Raptor Bard 10 & Marshall 10 128.00</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">The Pack</span></p><p><span style="color: Wheat">10x WWolf Rgr3 -> 5.03 = 25.30 = 253.00</span></p><p><span style="color: Wheat">Possessions: Short sword, Longbow</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Raptors Hunt</span></p><p><span style="color: Wheat">50x Bbn2 128.00</span></p><p><span style="color: Wheat">HP17; Init +5 (Dex, Improved Initiative); Spd 30 ft; AC 16 (+5 chainmail, +1 Dex; 14 Raging); Atks Melee longspear +4 (1d8+3/crit x3); Ranged shortbow +3 (1d6/crit x3); SQ rage1/day (+4 Str, +4 Con); fast movement, uncanny dodge; </span></p><p><span style="color: Wheat">SV Fort +5, Ref +1, Will +1; Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 8.</span></p><p><span style="color: Wheat">Skills and Feats: Improved Initiative, .</span></p><p><span style="color: Wheat">Possessions: Longspear, Shortbow, Chainmail.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">100x Warriors1 - 44.00</span></p><p><span style="color: Wheat">hp 5; Init +6 (Dex, Improved Initiative); Spd 30 ft; AC 15 (+3 studded leather, +2 Dex); Atks Melee shortsword +3 (1d6+2/crit 19-20); Ranged longbow +3 (1d8/crit x3);</span></p><p><span style="color: Wheat">SV Fort +3, Ref +2, Will +1; Str 14, Dex 15, Con 13, Int 10, Wis 12, Cha 8.</span></p><p><span style="color: Wheat">Skills and Feats: Improved Initiative, .</span></p><p><span style="color: Wheat">Possessions: Short sword, Longbow studded leather.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Ravages Hunt</span></p><p><span style="color: Wheat">25x Monk Lv2 -> 1.60 = 2.56 = 64.00</span></p><p><span style="color: Wheat">hp 11; Init +7; Spd 30 ft; AC 15 (+2 Mnk, +3 Dex); Atks Melee kukri +2 (1d4+1/crit 18-20); Ranged light crossbow +4 (1d8/crit 19-20 unarmed strike +0/+0 (1d6+1); SA stunning attack2/day(DC 13).; evasion; AL N; SV Fort +4, Ref +6, Will +5; Str 12, Dex 16, Con 12, Int 10, Wis 14, Cha 8.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Skills and Feats: Improved Initiative.</span></p><p><span style="color: Wheat">Equipment: Crossbows, Kukri</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">20x Pixie -> 1.75 = 3.06 = 61.25</span></p><p><span style="color: Wheat">Equp" Short sword, Longbow, Special Arrows (racial)</span></p><p></p><p></p><p><span style="color: LightBlue"></span></p><p><span style="color: LightBlue"><strong>Equipment List</strong></span></p><p><span style="color: LightBlue">3300 Dragonhide Plate</span></p><p><span style="color: LightBlue">50160 Ethereal Leather Armour</span></p><p><span style="color: LightBlue">175000 Mirror of Mental Prowess*</span></p><p><span style="color: LightBlue"></span></p><p><span style="color: LightBlue">7650 Chainmail (51)</span></p><p><span style="color: LightBlue">1000 Leather (100)</span></p><p><span style="color: LightBlue">255 Long Spear (51)</span></p><p><span style="color: LightBlue">1500 Shortbow (50)</span></p><p><span style="color: LightBlue">1100 Shortsword(110)</span></p><p><span style="color: LightBlue">8250 Longbow (110)</span></p><p><span style="color: LightBlue">1400 Crossbow (28)</span></p><p><span style="color: LightBlue">200 Kukri (25)</span></p><p><span style="color: LightBlue">30 Longsword (2)</span></p><p><span style="color: LightBlue"></span></p><p><span style="color: LightBlue">total 249845 Residue 155</span></p><p><span style="color: LightBlue"></span></p><p><span style="color: LightBlue">*Damn thats expensive!!!</span></p><p></p><p><span style="font-family: 'Impact'"><strong>Second Recruitment</strong></span></p><p>Unused CR 104.39</p><p>Gained CR 103.68</p><p>Total CR 208.07</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1408222, member: 1125"] edit: The Statted Army [COLOR=SlateGray][B]The Dark Hunter,Deceased[/B] Human Druid 18 NE HD 18d8+18; hp 99; AC 12 (+2 Dex); Init +6; Spd 30 ft; Bab+13/+8/+3 melee +0 ranged +2 SV Fort +12, Ref +8, Will +15; Str 10, Dex 14, Con 12, Int 10, Wis 19, Cha 14. SKILLS (105):Concentration (21), Handle Animal (17), Heal (14), Knowledge (nature) (15), Listen (14), Ride (19), Spellcraft (0), Spot (22), Survival (24), Swim (0). Profession (4), Craft (0), Diplomacy (2), FEATS: Improved Initiative, Track, Enlarge Spell, Natural Spell, Widen Spell, Scent, Spell Focus (Conjuration), Augment Summoning SQ Wild shape (6/day, elemental 2/day), Timeless Body, Thousand Faces, Venom Immunity, resist natures lure, Trackless Step, Woodland Stride, Wild Empathy, Nature Sense, Animal Companion: Druid Spells 9-2 Elemental Swarm,. Storm of Vegeance 8-3 Mass Cure Serious Wounds, Earthquake, Word of Recall 7-3 Creeping Doom, Summon Natures Ally, Wind Walk 6-4 Move Earth, Greater Dispell, Mass Cats Grace, Mass Bulls Strength 5-4 Awaken, Unhallow, Transmute Rock to Mud, Commune with Nature 4-6 Control Water, Flame Strike, Giant Vermin, Reincarnate, Scry, Summon Natures Ally 3-6 Call Lightning, Contangion, Meld into Stone, Remove Disease, Wind Wall, Summon Natures Ally 2-6 Flaming Sphere, Fog Cloud, Animal Messenger, Summon Swarm, Wood Shape, Summon Natures Ally 1-6 Charm Animals, Entangle, Goodberry, Longstride, Speak with Animals, Summon Natures Ally, 0-6 Create Water, Detect Magic, Mending, Resistance, Purify Food & Drink, Personal Equipment: Dragonhide Plate, Longspear, Crossbow, Mirror of Mental Prowess[/COLOR] [B]Ravage[/B], human Bard 10: HD 10d6+10; hp 45; AC 15 (+2 Dex + Armour); Init +6; Spd 30 ft; BAB +7/+2 SV Fort +4, Ref +9, Will +7 Str 10, Dex 14, Con 12, Int 14, Wis 10, Cha 16. SQ bardic knowledge+20, bardic music; greatness, courage +2, suggestion, fascinate, countersong Skills (104) Appraise (7), Balance (7), Bluff (8), Concentration (11), Diplomacy (16*), Gather Information (13), Hide (12), Knowledge (Politics) (12), Listen (10), Move Silently (7), Perform (16), Sense Motive (12*), Climb (0), Craft (2), Decipher Script (2),Profession (0), Sleight of Hand (2), Speak Language (n/a), Spellcraft (2), Swim (0), Tumble (2), and Use Magic Device (13). Disguise (3), Escape Artist (2), Jump (0), Feats: Improved Initiative, Negotiator, Point Blank, Precise Shot, Rapid Shot Spells per Day 3 3 3 2 0 Bard Spells Known: 4-2 Hallucinatory Terrain, Dimension Door, 3-4 See Invisibility, Invisibility Sphere, Haste, 2-4Whispering Wind, Sound Burst, Scare, Enthrall 1-4 Sleep, Expeditious Retreat, Alarm, Grease 0-6 Message, Presdigitation, Know Direction, Detect Magic, Dancing Lights, Resistance Personal Equipment: Ethereal Leather Armour, Crossbow, Long sword [B]Raptor[/B] human Marshall 10: HD 10d8+20; hp 65 AC 16 (+1 Dex+ armour); Init +5; Spd 30 ft; BAB +7/+2 m+0 r+1 SV Fort+9, Ref+4, Will+7 Str 10, Dex 12, Con14, Int 14, Wis 10, Cha 16. SQ Skill Focus (Diplomacy), Minor Aura +3, Major Aura, Move Action 2/day Skills (78) Bluff (8), Diplomacy (13), Handle Animal (8), Intimidate (13), Listen (12*), Ride (12), Sense Motive (10), Speak Language (n/a), Spot (12*), Survival (10), Swim (0). Perform (3),Knowledge: (2), Feats: Improved Initiative, Alertness*, Blindfight, Endurance, Combat Expertise Aura Minor 5 Fortitude, Will, Watchful Eye (Reflex), Master Tactics (Bonus Damage in Flank), Major 3 Melee Attack, Urgency Spd+10ft, Steady Hand (Ranged attack)) Personal Equipment: Chainmail, Longsword, Crossbow [COLOR=Wheat][B]The Dark Hunt[/B] General: The Dark Hunter Druid Lv18 207.36 Lieutenants: Hunt Masters Ravage and Raptor Bard 10 & Marshall 10 128.00 The Pack 10x WWolf Rgr3 -> 5.03 = 25.30 = 253.00 Possessions: Short sword, Longbow Raptors Hunt 50x Bbn2 128.00 HP17; Init +5 (Dex, Improved Initiative); Spd 30 ft; AC 16 (+5 chainmail, +1 Dex; 14 Raging); Atks Melee longspear +4 (1d8+3/crit x3); Ranged shortbow +3 (1d6/crit x3); SQ rage1/day (+4 Str, +4 Con); fast movement, uncanny dodge; SV Fort +5, Ref +1, Will +1; Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 8. Skills and Feats: Improved Initiative, . Possessions: Longspear, Shortbow, Chainmail. 100x Warriors1 - 44.00 hp 5; Init +6 (Dex, Improved Initiative); Spd 30 ft; AC 15 (+3 studded leather, +2 Dex); Atks Melee shortsword +3 (1d6+2/crit 19-20); Ranged longbow +3 (1d8/crit x3); SV Fort +3, Ref +2, Will +1; Str 14, Dex 15, Con 13, Int 10, Wis 12, Cha 8. Skills and Feats: Improved Initiative, . Possessions: Short sword, Longbow studded leather. Ravages Hunt 25x Monk Lv2 -> 1.60 = 2.56 = 64.00 hp 11; Init +7; Spd 30 ft; AC 15 (+2 Mnk, +3 Dex); Atks Melee kukri +2 (1d4+1/crit 18-20); Ranged light crossbow +4 (1d8/crit 19-20 unarmed strike +0/+0 (1d6+1); SA stunning attack2/day(DC 13).; evasion; AL N; SV Fort +4, Ref +6, Will +5; Str 12, Dex 16, Con 12, Int 10, Wis 14, Cha 8. Skills and Feats: Improved Initiative. Equipment: Crossbows, Kukri 20x Pixie -> 1.75 = 3.06 = 61.25 Equp" Short sword, Longbow, Special Arrows (racial)[/COLOR] [COLOR=LightBlue] [B]Equipment List[/B] 3300 Dragonhide Plate 50160 Ethereal Leather Armour 175000 Mirror of Mental Prowess* 7650 Chainmail (51) 1000 Leather (100) 255 Long Spear (51) 1500 Shortbow (50) 1100 Shortsword(110) 8250 Longbow (110) 1400 Crossbow (28) 200 Kukri (25) 30 Longsword (2) total 249845 Residue 155 *Damn thats expensive!!![/COLOR] [FONT=Impact][B]Second Recruitment[/B][/FONT] Unused CR 104.39 Gained CR 103.68 Total CR 208.07 [/QUOTE]
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