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<blockquote data-quote="Dalamar" data-source="post: 1435275" data-attributes="member: 358"><p>Well, since custom monsters were welcome, I decided I'd design myself a commander. And here's what I got, somebody want to check the math?</p><p></p><p><span style="font-size: 12px">Master Ghalarasser the Terrible, Leader of the Lich King's demonic armies</span></p><p>Medium Outsider (Chaotic, Evil, Extraplanar, Tanar'ri) (+1.9 CR)</p><p><strong>Hit Dice:</strong> 8d8+32 (+5.6 CR)</p><p><strong>Initiative:</strong> +1</p><p><strong>Speed:</strong> 30ft (6 squares) (+0 CR)</p><p><strong>Armor Class:</strong> 17 (+1 Dex, +2 Natural Armor, +2 Enchantment bonus to Natural Armor, +2 Deflection), Flat-footed 16, Touch 13 (+0.2 CR)</p><p><strong>Base Attack/Grapple:</strong> +8/+3 /+13</p><p><strong>Attack:</strong> +1 Adamantine Bastard Sword +14 melee (d10+8, 19-20/x2)</p><p><strong>Full Attack:</strong> +1 Adamantine Bastard Sword +14/+9 melee (d10+8, 19-20/x2) (+0,825 CR)</p><p><strong>Special Attacks:</strong> Frightful Presence, Spells (+2.4 CR)</p><p><strong>Special Qualities:</strong> Damage Reduction 5/Cold Iron and Good, Darkvision 60ft, Fast Healing 2, Immunity to Electricity, Immunity to Poison, Resistance to Acid 10, Cold 10, Fire 10, Telepathy (+0.4 CR +subtype cost)</p><p><strong>Saves:</strong> Fort +10, Ref +7, Will +9</p><p><strong>Abilities:</strong> Str 16(20), Dex 13, Con 14(18), Int 13, Wis 16, Cha 17 (+2.6 CR)</p><p><strong>Skills:</strong> Climb(c) +14, Concentration(c) +13, Diplomacy(c) +14, Hide +1, Intimidate(c) +14, Jump(c) +14, Knowledge (History)(c) +12, Knowledge (the Planes)(c) +12, Listen +3, Move Silently +1, Sense Motive(c) +14, Spot(c) +14</p><p><strong>Feats:</strong> Power Attack, Cleave, Combat Expertise</p><p><strong>Alignment:</strong> Chaotic Evil</p><p><strong>Challenge Rating:</strong> Total 15.547, Golden Rule 13.374, Silver Rule 11</p><p></p><p><strong>Evil and Chaotic subtype:</strong> Ghalarasser's natural attacks, as well as any weapon he attacks with, is treated as Evil and Chaotic for the purposes of penetrating Damage Reduction.</p><p><strong>Frightful Presence:</strong> When Master Ghalarasser performs a dramatic action (such as charging, attacking, or snarling), creatures withing 30ft who can see him, and have 8 HD or less, must make a Will save DC 17 or become shaken for 5d6 rounds. The save DC is Charisma-based.</p><p><strong>Spells:</strong> Ghalarasser casts spells as a 5th-level cleric, and has the domains Evil and Destruction</p><p></p><p>Equipment, 53,335 gp (8,110 level equipment (+ 1.622 CR)</p><p>Amulet of Natural Armor +2 (8,000 gp), +1 Adamantine Bastard Sword (5,335 gp), Belt of Giant Strength +4 (16,000 gp), Bracers of Armor +4 (16,000 gp), Ring of Protection +2 (8,000 gp)</p></blockquote><p></p>
[QUOTE="Dalamar, post: 1435275, member: 358"] Well, since custom monsters were welcome, I decided I'd design myself a commander. And here's what I got, somebody want to check the math? [size=3]Master Ghalarasser the Terrible, Leader of the Lich King's demonic armies[/size] Medium Outsider (Chaotic, Evil, Extraplanar, Tanar'ri) (+1.9 CR) [b]Hit Dice:[/b] 8d8+32 (+5.6 CR) [b]Initiative:[/b] +1 [b]Speed:[/b] 30ft (6 squares) (+0 CR) [b]Armor Class:[/b] 17 (+1 Dex, +2 Natural Armor, +2 Enchantment bonus to Natural Armor, +2 Deflection), Flat-footed 16, Touch 13 (+0.2 CR) [b]Base Attack/Grapple:[/b] +8/+3 /+13 [b]Attack:[/b] +1 Adamantine Bastard Sword +14 melee (d10+8, 19-20/x2) [b]Full Attack:[/b] +1 Adamantine Bastard Sword +14/+9 melee (d10+8, 19-20/x2) (+0,825 CR) [b]Special Attacks:[/b] Frightful Presence, Spells (+2.4 CR) [b]Special Qualities:[/b] Damage Reduction 5/Cold Iron and Good, Darkvision 60ft, Fast Healing 2, Immunity to Electricity, Immunity to Poison, Resistance to Acid 10, Cold 10, Fire 10, Telepathy (+0.4 CR +subtype cost) [b]Saves:[/b] Fort +10, Ref +7, Will +9 [b]Abilities:[/b] Str 16(20), Dex 13, Con 14(18), Int 13, Wis 16, Cha 17 (+2.6 CR) [b]Skills:[/b] Climb(c) +14, Concentration(c) +13, Diplomacy(c) +14, Hide +1, Intimidate(c) +14, Jump(c) +14, Knowledge (History)(c) +12, Knowledge (the Planes)(c) +12, Listen +3, Move Silently +1, Sense Motive(c) +14, Spot(c) +14 [b]Feats:[/b] Power Attack, Cleave, Combat Expertise [b]Alignment:[/b] Chaotic Evil [b]Challenge Rating:[/b] Total 15.547, Golden Rule 13.374, Silver Rule 11 [b]Evil and Chaotic subtype:[/b] Ghalarasser's natural attacks, as well as any weapon he attacks with, is treated as Evil and Chaotic for the purposes of penetrating Damage Reduction. [b]Frightful Presence:[/b] When Master Ghalarasser performs a dramatic action (such as charging, attacking, or snarling), creatures withing 30ft who can see him, and have 8 HD or less, must make a Will save DC 17 or become shaken for 5d6 rounds. The save DC is Charisma-based. [b]Spells:[/b] Ghalarasser casts spells as a 5th-level cleric, and has the domains Evil and Destruction Equipment, 53,335 gp (8,110 level equipment (+ 1.622 CR) Amulet of Natural Armor +2 (8,000 gp), +1 Adamantine Bastard Sword (5,335 gp), Belt of Giant Strength +4 (16,000 gp), Bracers of Armor +4 (16,000 gp), Ring of Protection +2 (8,000 gp) [/QUOTE]
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