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<blockquote data-quote="OldCrowe" data-source="post: 1445513" data-attributes="member: 17578"><p><strong>Stat Blocks for the Half Orcs</strong></p><p></p><p>Half Orc Legionairre, Male Half-orc Fighter1 CR 1; Size: M Type HUMANOID; HD (1d10)+2; hp 7; Init +1 (+1 Dex, +0 Misc); Spd Walk 30'; AC 16 (flatfooted 15, touch 11), Javelin +2 30'/P (1d6+3 20/x2 Carried M ) or *Longsword +5 0'/S (1d8+3 19-20/x2 Primary M ) or ; SA: Orc Blood; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +1, Will +1; Str 17, Dex 13, Con 14, Int 8, Wis 12, Cha 6</p><p>Skills and Feats: Intimidate +0, Ride +2, Swim +-2; Phalanx Fighting, Weapon Focus (Longsword) </p><p>Possessions: 3 Javelin, 1 Longsword, 1 Outfit (Explorer's), 1 Shield (Heavy/Wooden), 1 Studded Leather,</p><p></p><p>When units with Phalanx Fighting are adjacent, they receive +3 to AC</p><p></p><p>Half Orc Ranger, Male Half-orc Ranger1 CR 1; Size: M Type HUMANOID; HD (1d8)+2; hp 6; Init +2 (+2 Dex, +0 Misc); Spd Walk 30'; AC 17 (flatfooted 15, touch 12), Javelin +3 30'/P (1d6+2 20/x2 Carried M ) or *Longsword +3 0'/S (1d8+2 19-20/x2 Primary M ) or ; SA: favored enemy (Humanoid (Human)(+2)), Orc Blood, Wild Empathy (Ex); Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +4, Will +1; Str 15, Dex 14, Con 14, Int 10, Wis 12, Cha 6</p><p>Skills and Feats: Hide +3, Listen +5, Move Silently +3, Spot +5, Survival +5; Point Blank Shot </p><p>Possessions: 1 Shortbow, 50 Arrows, 1 Buckler 1 Longsword, 1 Outfit (Explorer's), 1 Studded Leather,</p><p>Ranger - Known: </p><p></p><p>Half Orc Cleric, Male Half-orc Cleric1 CR 1; Size: M Type HUMANOID; HD (1d8)+2; hp 6; Init +0 (+0 Dex, +0 Misc); Spd Walk 20'; AC 15 (flatfooted 15, touch 10), Javelin +0 30'/P (1d6+1 20/x2 Carried M ) or Longspear +2 0'/P (1d8+1 20/x3 Carried M ) or Morningstar +1 0'/BP (1d8+1 20/x2 Carried M ) or ; SA: +4 to Concentration to use spell or spelllike ability, Orc Blood, Rebuke Undead 2/day (turn level 1) (turn damage 2d6+0), Spontaneous casting; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +0, Will +4; Str 13, Dex 10, Con 14, Int 10, Wis 15, Cha 8</p><p>Skills and Feats: Concentration +6, Heal +3, Knowledge (Religion) +1, Spellcraft +2; Combat Casting, Weapon Focus Long Spear </p><p>Possessions: 3 Javelin, 1 Longspear, 1 Morningstar, 1 Shield (Heavy/Wooden), 1 Studded Leather,</p><p></p><p>Deity: Gruumsh Domains: War, Evil</p><p></p><p>Cleric - Prepared: </p><p></p><p> Spells per day: 3/2+1</p><p></p><p>0 [DC12]: x, x, x </p><p>1 [DC13]: x, x, x</p><p></p><p></p><p>Half Orc Bard, Male Half-orc Bard1 CR 1; Size: M Type HUMANOID; HD (1d6)+2; hp 5; Init +1 (+1 Dex, +0 Misc); Spd Walk 30'; AC 17 (flatfooted 15, touch 12), Javelin +2 30'/P (1d6+2 20/x2 Carried M ) or *Sword, Short +2 0'/P (1d6+2 19-20/x2 Primary M ) or ; SA: Bardic music 1/day, Countersong (Su), Fascinate (Sp) - can effect 1 creature, Inspire Courage (Su) +1, Orc Blood; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +1, Ref +3, Will +1; Str 15, Dex 14, Con 12, Int 8, Wis 8, Cha 13</p><p>Skills and Feats: Gather Information +5, Hide +2, Listen +5, Move Silently +2, Perform (Sing) +5; Point Blank Shot </p><p>Possessions: 3 Javelin, 1 Outfit (Explorer's), 1 Shield (Heavy/Wooden), 1 Studded Leather, 1 Sword, Short,</p><p>Bard - Known: </p><p>Level 0: Detect Magic, Know Direction, Message, Prestidigitation, </p><p></p><p>Half Orc Sorceror, Male Half-orc Sorcerer1 CR 1; Size: M Type HUMANOID; HD (1d4)+2; hp 4; Init +0 (+0 Dex, +0 Misc); Spd Walk 30'; AC 10 (flatfooted 10, touch 10), Morningstar +0 0'/BP (1d8 20/x2 Carried M ) or Crossbow, Light +0 80'/P (1d8 19-20/x2 Carried M ) or *Longspear +0 0'/P (1d8 20/x3 Both M ) or ; SA: +4 to Concentration to use spell or spelllike ability, Orc Blood, Summon Familiar; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +2, Ref +0, Will +2; Str 10, Dex 10, Con 14, Int 10, Wis 10, Cha 13</p><p>Skills and Feats: Knowledge (Arcana) +4, Spellcraft +4; Combat Casting </p><p>Possessions: 2 Bolts, Crossbow (10), 1 Morningstar, 1 Crossbow, Light, 1 Longspear,</p><p>Sorcerer - Known: </p><p>Level 0: Detect Magic, Flare, Message, Ray of Frost, </p><p>Level 1: Mage Armor, Color Spray </p><p></p><p></p><p>Half Orc Rogue, Male Half-orc Rogue1 CR 1; Size: M Type HUMANOID; HD (1d6)+2; hp 4; Init +2 (+2 Dex, +0 Misc); Spd Walk 30'; AC 15 (flatfooted 13, touch 12), Javelin +2 30'/P (1d6 20/x2 Carried M ) or *Longspear +1 0'/P (1d8+1 20/x3 Both M ) or Morningstar +1 0'/BP (1d8+1 20/x2 Carried M ) or ; SA: Orc Blood, Sneak Attack +1d6, Trapfinding; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +1, Ref +4, Will +0; Str 13, Dex 15, Con 12, Int 10, Wis 10, Cha 10</p><p>Skills and Feats: Disable Device +4, Gather Information +4, Hide +3, Move Silently +3, Open Lock +6, Search +4, Spot +4; Point Blank Shot </p><p>Possessions: 3 Javelin, 1 Thieves' Tools, 1 Longspear, 1 Morningstar, 1 Outfit (Explorer's), 1 Studded Leather, 1 Sap</p></blockquote><p></p>
[QUOTE="OldCrowe, post: 1445513, member: 17578"] [b]Stat Blocks for the Half Orcs[/b] Half Orc Legionairre, Male Half-orc Fighter1 CR 1; Size: M Type HUMANOID; HD (1d10)+2; hp 7; Init +1 (+1 Dex, +0 Misc); Spd Walk 30'; AC 16 (flatfooted 15, touch 11), Javelin +2 30'/P (1d6+3 20/x2 Carried M ) or *Longsword +5 0'/S (1d8+3 19-20/x2 Primary M ) or ; SA: Orc Blood; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +1, Will +1; Str 17, Dex 13, Con 14, Int 8, Wis 12, Cha 6 Skills and Feats: Intimidate +0, Ride +2, Swim +-2; Phalanx Fighting, Weapon Focus (Longsword) Possessions: 3 Javelin, 1 Longsword, 1 Outfit (Explorer's), 1 Shield (Heavy/Wooden), 1 Studded Leather, When units with Phalanx Fighting are adjacent, they receive +3 to AC Half Orc Ranger, Male Half-orc Ranger1 CR 1; Size: M Type HUMANOID; HD (1d8)+2; hp 6; Init +2 (+2 Dex, +0 Misc); Spd Walk 30'; AC 17 (flatfooted 15, touch 12), Javelin +3 30'/P (1d6+2 20/x2 Carried M ) or *Longsword +3 0'/S (1d8+2 19-20/x2 Primary M ) or ; SA: favored enemy (Humanoid (Human)(+2)), Orc Blood, Wild Empathy (Ex); Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +4, Will +1; Str 15, Dex 14, Con 14, Int 10, Wis 12, Cha 6 Skills and Feats: Hide +3, Listen +5, Move Silently +3, Spot +5, Survival +5; Point Blank Shot Possessions: 1 Shortbow, 50 Arrows, 1 Buckler 1 Longsword, 1 Outfit (Explorer's), 1 Studded Leather, Ranger - Known: Half Orc Cleric, Male Half-orc Cleric1 CR 1; Size: M Type HUMANOID; HD (1d8)+2; hp 6; Init +0 (+0 Dex, +0 Misc); Spd Walk 20'; AC 15 (flatfooted 15, touch 10), Javelin +0 30'/P (1d6+1 20/x2 Carried M ) or Longspear +2 0'/P (1d8+1 20/x3 Carried M ) or Morningstar +1 0'/BP (1d8+1 20/x2 Carried M ) or ; SA: +4 to Concentration to use spell or spelllike ability, Orc Blood, Rebuke Undead 2/day (turn level 1) (turn damage 2d6+0), Spontaneous casting; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +4, Ref +0, Will +4; Str 13, Dex 10, Con 14, Int 10, Wis 15, Cha 8 Skills and Feats: Concentration +6, Heal +3, Knowledge (Religion) +1, Spellcraft +2; Combat Casting, Weapon Focus Long Spear Possessions: 3 Javelin, 1 Longspear, 1 Morningstar, 1 Shield (Heavy/Wooden), 1 Studded Leather, Deity: Gruumsh Domains: War, Evil Cleric - Prepared: Spells per day: 3/2+1 0 [DC12]: x, x, x 1 [DC13]: x, x, x Half Orc Bard, Male Half-orc Bard1 CR 1; Size: M Type HUMANOID; HD (1d6)+2; hp 5; Init +1 (+1 Dex, +0 Misc); Spd Walk 30'; AC 17 (flatfooted 15, touch 12), Javelin +2 30'/P (1d6+2 20/x2 Carried M ) or *Sword, Short +2 0'/P (1d6+2 19-20/x2 Primary M ) or ; SA: Bardic music 1/day, Countersong (Su), Fascinate (Sp) - can effect 1 creature, Inspire Courage (Su) +1, Orc Blood; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +1, Ref +3, Will +1; Str 15, Dex 14, Con 12, Int 8, Wis 8, Cha 13 Skills and Feats: Gather Information +5, Hide +2, Listen +5, Move Silently +2, Perform (Sing) +5; Point Blank Shot Possessions: 3 Javelin, 1 Outfit (Explorer's), 1 Shield (Heavy/Wooden), 1 Studded Leather, 1 Sword, Short, Bard - Known: Level 0: Detect Magic, Know Direction, Message, Prestidigitation, Half Orc Sorceror, Male Half-orc Sorcerer1 CR 1; Size: M Type HUMANOID; HD (1d4)+2; hp 4; Init +0 (+0 Dex, +0 Misc); Spd Walk 30'; AC 10 (flatfooted 10, touch 10), Morningstar +0 0'/BP (1d8 20/x2 Carried M ) or Crossbow, Light +0 80'/P (1d8 19-20/x2 Carried M ) or *Longspear +0 0'/P (1d8 20/x3 Both M ) or ; SA: +4 to Concentration to use spell or spelllike ability, Orc Blood, Summon Familiar; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +2, Ref +0, Will +2; Str 10, Dex 10, Con 14, Int 10, Wis 10, Cha 13 Skills and Feats: Knowledge (Arcana) +4, Spellcraft +4; Combat Casting Possessions: 2 Bolts, Crossbow (10), 1 Morningstar, 1 Crossbow, Light, 1 Longspear, Sorcerer - Known: Level 0: Detect Magic, Flare, Message, Ray of Frost, Level 1: Mage Armor, Color Spray Half Orc Rogue, Male Half-orc Rogue1 CR 1; Size: M Type HUMANOID; HD (1d6)+2; hp 4; Init +2 (+2 Dex, +0 Misc); Spd Walk 30'; AC 15 (flatfooted 13, touch 12), Javelin +2 30'/P (1d6 20/x2 Carried M ) or *Longspear +1 0'/P (1d8+1 20/x3 Both M ) or Morningstar +1 0'/BP (1d8+1 20/x2 Carried M ) or ; SA: Orc Blood, Sneak Attack +1d6, Trapfinding; Vision: Darkvision (60'), Normal AL: NE; Sv: Fort +1, Ref +4, Will +0; Str 13, Dex 15, Con 12, Int 10, Wis 10, Cha 10 Skills and Feats: Disable Device +4, Gather Information +4, Hide +3, Move Silently +3, Open Lock +6, Search +4, Spot +4; Point Blank Shot Possessions: 3 Javelin, 1 Thieves' Tools, 1 Longspear, 1 Morningstar, 1 Outfit (Explorer's), 1 Studded Leather, 1 Sap [/QUOTE]
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