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<blockquote data-quote="Tyreus" data-source="post: 1447445" data-attributes="member: 16103"><p>Summery for Fieari: Look at Bibliophile fortress proposal and check out my constructs. You can pretty much ignore all the post about building the creatures, all that's been taken care of. I will repost the important one for ease of reference.</p><p></p><p>Here's what I've come up with. I have made the suggested changes. Their just like constructs, only they have a constitution, reflecting the fact that they used to be human.</p><p></p><p>War Machine</p><p>Medium Augmented Humaniod</p><p>Hit Dice: 2d10 (31 hp)</p><p>Initiative: +0 (+0 Dex)</p><p>Speed: 30 feet, fly 120 ft good</p><p>Armor Class: 20 (+0 Dex, +6 natural, +4 armor)</p><p>Base Attack/Grapple: +1/+5</p><p>Space/Reach: 5 ft./5 ft.</p><p>Attacks: +6 heavy flail, 2d6+6</p><p>Special Attacks: none</p><p>Special Qualities: construct traits, damage reduction 5/adamantine, fast healing 1, greater teleport 2/day</p><p>Saves: Fort +0, Ref +0, Will +0</p><p>Abilities: Str 18, Dex 10, Con 10, Int 12, Wis 10, Cha 8</p><p>Feats: Weapon focus: flail, flyby attack</p><p>Skills: Craft(weapons) +6, Craft(armor) +6, Knowledge(tactics) +6, Knowledge(geography) +6</p><p>CR 2 (4 pts)</p><p></p><p>type +0.5*</p><p>abilities +0.6</p><p>natural armor +0.6</p><p>flight, good, 120 ft +0.6</p><p>fast healing 1 +0.075</p><p>2 HD +1.1</p><p>greater teleport 2/day +0.182</p><p>damage reduction +0.25</p><p>3.907</p><p></p><p>*This creature has a constitution</p></blockquote><p></p>
[QUOTE="Tyreus, post: 1447445, member: 16103"] Summery for Fieari: Look at Bibliophile fortress proposal and check out my constructs. You can pretty much ignore all the post about building the creatures, all that's been taken care of. I will repost the important one for ease of reference. Here's what I've come up with. I have made the suggested changes. Their just like constructs, only they have a constitution, reflecting the fact that they used to be human. War Machine Medium Augmented Humaniod Hit Dice: 2d10 (31 hp) Initiative: +0 (+0 Dex) Speed: 30 feet, fly 120 ft good Armor Class: 20 (+0 Dex, +6 natural, +4 armor) Base Attack/Grapple: +1/+5 Space/Reach: 5 ft./5 ft. Attacks: +6 heavy flail, 2d6+6 Special Attacks: none Special Qualities: construct traits, damage reduction 5/adamantine, fast healing 1, greater teleport 2/day Saves: Fort +0, Ref +0, Will +0 Abilities: Str 18, Dex 10, Con 10, Int 12, Wis 10, Cha 8 Feats: Weapon focus: flail, flyby attack Skills: Craft(weapons) +6, Craft(armor) +6, Knowledge(tactics) +6, Knowledge(geography) +6 CR 2 (4 pts) type +0.5* abilities +0.6 natural armor +0.6 flight, good, 120 ft +0.6 fast healing 1 +0.075 2 HD +1.1 greater teleport 2/day +0.182 damage reduction +0.25 3.907 *This creature has a constitution [/QUOTE]
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