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D&D Wargaming: Evil OOC
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<blockquote data-quote="Drakknyte32" data-source="post: 1456820" data-attributes="member: 16580"><p>hi folks.</p><p></p><p>I'm trying to come up with some new anti teleporting uberwizard strategies. If you have any please post, I think I'm a bit out of my depth.</p><p></p><p>So far I've come up with this:</p><p></p><p>--------------------------------------------------------------------------</p><p></p><p>Strike people inside homes. They can't teleport to you if they don't know where you are.</p><p></p><p>Strike from underground. My bite has a 10' reach. I could stay 5' underground and strike above me using my bite then use my 5' step to return underground on the same turn. Not to useful against a readied attack but good against a readied teleport.</p><p></p><p>Stay away from the wizards. I don't have much choice about this right now. I'm obviously severely outmatched both power and experience wise against these guys. I doubt they have protections on all those outlyign villages though.</p><p></p><p>Move with another army. If I stick with Pyrex's forces or someone elses they will have more to worry about than just me. The trouble is I move a lot faster than these forces and I can't fit through a mirror. </p><p></p><p>Strike while they are distracted. If they are off fighting against some other opponent they might not notice if I attack their city.</p><p></p><p>Stay subtle. Strike at night while they are asleep. Use my less obvious attacks. Strike targets while they are alone so they can't raise an alarm. You could wipe out most of a city if you used this tactic properly.</p><p></p><p>------------------------------------------------------------------------</p><p></p><p>So. Comments, suggestions, reasons these won't work and are going to get me killed? Come on people I need help.</p></blockquote><p></p>
[QUOTE="Drakknyte32, post: 1456820, member: 16580"] hi folks. I'm trying to come up with some new anti teleporting uberwizard strategies. If you have any please post, I think I'm a bit out of my depth. So far I've come up with this: -------------------------------------------------------------------------- Strike people inside homes. They can't teleport to you if they don't know where you are. Strike from underground. My bite has a 10' reach. I could stay 5' underground and strike above me using my bite then use my 5' step to return underground on the same turn. Not to useful against a readied attack but good against a readied teleport. Stay away from the wizards. I don't have much choice about this right now. I'm obviously severely outmatched both power and experience wise against these guys. I doubt they have protections on all those outlyign villages though. Move with another army. If I stick with Pyrex's forces or someone elses they will have more to worry about than just me. The trouble is I move a lot faster than these forces and I can't fit through a mirror. Strike while they are distracted. If they are off fighting against some other opponent they might not notice if I attack their city. Stay subtle. Strike at night while they are asleep. Use my less obvious attacks. Strike targets while they are alone so they can't raise an alarm. You could wipe out most of a city if you used this tactic properly. ------------------------------------------------------------------------ So. Comments, suggestions, reasons these won't work and are going to get me killed? Come on people I need help. [/QUOTE]
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