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D&D Wargaming: Evil OOC
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<blockquote data-quote="Drakknyte32" data-source="post: 1465330" data-attributes="member: 16580"><p>Fieari:</p><p></p><p>I've been thinking about this for a while and a ghost dragon, while undeniably cool and powerful, is not what I wanted for a general. Nor, as I have so well shown, is it something I'm capable of playing effectively. I was wondering if it would be alright if I got rid of him and made a new general with equipment instead. I have an idea for a cl15 creature with 250,000gp of equipment that I believe I would be able to play better.</p><p></p><p>I'll understand if you say no but I thought it was worth asking.</p><p></p><p>Everyone else:</p><p></p><p>I'm still thinking of ways to beat those cursed wizards and I came up with this. A wizards main weakness is his short endurance. After using his spells up he pretty much unable to battle anymore. An intelligent wizard saves a contigency or teleport wo they can run away at this point. But what if they couldn't run away.</p><p></p><p>Right now I'm thinking of a massive strike/seige on LowGate. When I say massive though I mean <strong>MASSIVE</strong>. The majority of everyones troops pouring through the mirrors into the heart of the city, killing everything they come across. Obviously they will move quickly to counter this but if done properly it will be one army against many. Even if the the others move to join the wizards it will take time to gate all their forces their. If we move quickly we could get entrenched before this and put up major resistance. If things go absolutely horrible we leave the weaker troops as cannon fodder and gate the higher level troops out. The wizard's player is obviously an experienced D&D gamer but your average D&D game doesn't send thousands of troops of varying levels and abilities at two wizards.</p><p></p><p>Another Idea is to strike at the wizards other weakness, the need to prepare. Under the cover of night, slip several low level rogues with poisoned arrows into the tower with the mirror. Strike the wizards while they are asleep and make them take a ton of CON damage. </p><p></p><p>One final idea is a war of attrition. Send a group of shadows into the city and have them spread out and attack civilians. The wizards can deal with a single ghost but how will they do against several dozen? If this doesn't work they can just go underground and fly away.</p><p></p><p>If you like any of these ideas feel free to implement them, although I don't recommend the seige unless we can get everyone in on it. I'll help if I'm able but I'm lacking in troops right now. If someone is willing to supply the poison and mirror I will make the rogues for the sneak attack though.</p></blockquote><p></p>
[QUOTE="Drakknyte32, post: 1465330, member: 16580"] Fieari: I've been thinking about this for a while and a ghost dragon, while undeniably cool and powerful, is not what I wanted for a general. Nor, as I have so well shown, is it something I'm capable of playing effectively. I was wondering if it would be alright if I got rid of him and made a new general with equipment instead. I have an idea for a cl15 creature with 250,000gp of equipment that I believe I would be able to play better. I'll understand if you say no but I thought it was worth asking. Everyone else: I'm still thinking of ways to beat those cursed wizards and I came up with this. A wizards main weakness is his short endurance. After using his spells up he pretty much unable to battle anymore. An intelligent wizard saves a contigency or teleport wo they can run away at this point. But what if they couldn't run away. Right now I'm thinking of a massive strike/seige on LowGate. When I say massive though I mean [B]MASSIVE[/B]. The majority of everyones troops pouring through the mirrors into the heart of the city, killing everything they come across. Obviously they will move quickly to counter this but if done properly it will be one army against many. Even if the the others move to join the wizards it will take time to gate all their forces their. If we move quickly we could get entrenched before this and put up major resistance. If things go absolutely horrible we leave the weaker troops as cannon fodder and gate the higher level troops out. The wizard's player is obviously an experienced D&D gamer but your average D&D game doesn't send thousands of troops of varying levels and abilities at two wizards. Another Idea is to strike at the wizards other weakness, the need to prepare. Under the cover of night, slip several low level rogues with poisoned arrows into the tower with the mirror. Strike the wizards while they are asleep and make them take a ton of CON damage. One final idea is a war of attrition. Send a group of shadows into the city and have them spread out and attack civilians. The wizards can deal with a single ghost but how will they do against several dozen? If this doesn't work they can just go underground and fly away. If you like any of these ideas feel free to implement them, although I don't recommend the seige unless we can get everyone in on it. I'll help if I'm able but I'm lacking in troops right now. If someone is willing to supply the poison and mirror I will make the rogues for the sneak attack though. [/QUOTE]
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